Allow use of `bevy_input` types without needing `bevy_reflect`. Make `bevy_reflect` within `bevy_input` optional. It's compiled in by default. Turn on reflect in dependencies as well when this feature is on. - Did you test these changes? If so, how? I did a `cargo hack -p bevy_input --each-feature build`. Signed-off-by: Torstein Grindvik <torstein.grindvik@muybridge.com> Co-authored-by: Torstein Grindvik <torstein.grindvik@muybridge.com> |
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|---|---|---|
| .. | ||
| axis.rs | ||
| button_input.rs | ||
| common_conditions.rs | ||
| gamepad.rs | ||
| gestures.rs | ||
| keyboard.rs | ||
| lib.rs | ||
| mouse.rs | ||
| touch.rs | ||