* Add ShaderLoader, rebuild pipelines for modified shader assets * New example * Add shader_update_system, ShaderError, remove specialization assets * Don't panic on shader compilation failure |
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|---|---|---|
| .. | ||
| array_texture.rs | ||
| hot_shader_reloading.rs | ||
| mesh_custom_attribute.rs | ||
| shader_custom_material.rs | ||
| shader_defs.rs | ||