bevy/crates
ickshonpe 09df19bcad
Split UI Overflow by axis (#8095)
# Objective

Split the UI overflow enum so that overflow can be set for each axis
separately.

## Solution

Change `Overflow` from an enum to a struct with `x` and `y`
`OverflowAxis` fields, where `OverflowAxis` is an enum with `Clip` and
`Visible` variants. Modify `update_clipping` to calculate clipping for
each axis separately. If only one axis is clipped, the other axis is
given infinite bounds.

<img width="642" alt="overflow"
src="https://user-images.githubusercontent.com/27962798/227592983-568cf76f-7e40-48c4-a511-43c886f5e431.PNG">

---

## Changelog
* Split the UI overflow implementation so overflow can be set for each
axis separately.
* Added the enum `OverflowAxis` with `Clip` and `Visible` variants.
* Changed `Overflow` to a struct with `x` and `y` fields of type
`OverflowAxis`.
* `Overflow` has new methods `visible()` and `hidden()` that replace its
previous `Clip` and `Visible` variants.
* Added `Overflow` helper methods `clip_x()` and `clip_y()` that return
a new `Overflow` value with the given axis clipped.
* Modified `update_clipping` so it calculates clipping for each axis
separately. If a node is only clipped on a single axis, the other axis
is given `-f32::INFINITY` to `f32::INFINITY` clipping bounds.


## Migration Guide

The `Style` property `Overflow` is now a struct with `x` and `y` fields,
that allow for per-axis overflow control.

Use these helper functions to replace the variants of `Overflow`:
* Replace `Overflow::Visible` with  `Overflow::visible()`
* Replace `Overflow::Hidden` with `Overflow::clip()`
2023-04-17 22:23:52 +00:00
..
bevy_a11y Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_animation Improved AnimationPlugin declaration. (#8361) 2023-04-12 19:27:38 +00:00
bevy_app Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_asset Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_audio Ability to set a Global Volume (#7706) 2023-04-10 14:08:43 +00:00
bevy_core Register some extra types to type registry (#8430) 2023-04-17 20:05:59 +00:00
bevy_core_pipeline Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_derive Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_diagnostic Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_dylib Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_dynamic_plugin Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_ecs Reorganize system modules (#8419) 2023-04-17 21:10:57 +00:00
bevy_ecs_compile_fail_tests Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_encase_derive Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_gilrs Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_gizmos Avoid spawning gizmo meshes when no gizmos are being drawn (#8180) 2023-04-17 21:20:29 +00:00
bevy_gltf Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_hierarchy fix panic when moving child (#8346) 2023-04-17 18:03:47 +00:00
bevy_input Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_internal add a feature for memory tracing with tracy (#8272) 2023-04-17 16:04:46 +00:00
bevy_log add a feature for memory tracing with tracy (#8272) 2023-04-17 16:04:46 +00:00
bevy_macro_utils Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_math Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_mikktspace Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_pbr Fix pbr shader breaking on missing UVs (#8412) 2023-04-17 06:22:34 +00:00
bevy_ptr Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_reflect Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_reflect_compile_fail_tests bevy_reflect: Fix trailing comma breaking derives (#8014) 2023-03-27 21:47:33 +00:00
bevy_render Fix get_vertex_buffer_data doc (#8400) 2023-04-17 16:12:12 +00:00
bevy_scene Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_sprite Add Reflection Macros to TextureAtlasSprite (#8428) 2023-04-17 20:24:17 +00:00
bevy_tasks Cleaned up panic messages (#8219) 2023-04-12 18:27:28 +00:00
bevy_text Register some extra types to type registry (#8430) 2023-04-17 20:05:59 +00:00
bevy_time Add a scope API for world schedules (#8387) 2023-04-16 05:09:33 +00:00
bevy_transform Fix transform propagation of orphaned entities (#7264) 2023-04-09 20:53:33 +00:00
bevy_ui Split UI Overflow by axis (#8095) 2023-04-17 22:23:52 +00:00
bevy_utils Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00
bevy_window Non-breaking change* from UK spellings to US (#8291) 2023-04-08 16:22:46 +00:00
bevy_winit Suppress the clippy::type_complexity lint (#8313) 2023-04-06 21:27:36 +00:00