bevy/crates
Patrick Walton 0a1d60f3b0
Fix a system ordering issue with motion blur for skinned meshes. (#15693)
Currently, it's possible for the `collect_meshes_for_gpu_building`
system to run after `set_mesh_motion_vector_flags`. This will cause
those motion vector flags to be overwritten, which will cause the shader
to ignore the motion vectors for skinned meshes, which will cause
graphical artifacts.

This patch corrects the issue by forcing `set_mesh_motion_vector_flags`
to run after `collect_meshes_for_gpu_building`.
2024-10-07 16:33:15 +00:00
..
bevy_a11y Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_animation Fixes to animation graph evaluation (#15689) 2024-10-07 07:30:00 +00:00
bevy_app Documentation for variadics (#15387) 2024-10-02 12:48:36 +00:00
bevy_asset Fix doc comment (#15673) 2024-10-06 08:12:58 +00:00
bevy_audio Fix audio not playing (#15638) 2024-10-04 01:07:09 +00:00
bevy_color Eliminate redundant clamping from sample-interpolated curves (#15620) 2024-10-03 18:26:41 +00:00
bevy_core Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_core_pipeline Deprecate get_or_spawn (#15652) 2024-10-07 16:08:22 +00:00
bevy_derive move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00
bevy_dev_tools Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
bevy_diagnostic Update sysinfo requirement from 0.31.0 to 0.32.0 (#15697) 2024-10-07 07:31:17 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs bevy_ecs: Replace panics in QueryData derive compile errors (#15691) 2024-10-07 16:30:34 +00:00
bevy_encase_derive Update `glam to 0.29, encase` to 0.10. (#15249) 2024-09-23 19:44:02 +00:00
bevy_gilrs Implement gamepads as entities (#12770) 2024-09-27 20:07:20 +00:00
bevy_gizmos Use circle gizmos for capsule (#15602) 2024-10-02 19:47:56 +00:00
bevy_gltf Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
bevy_hierarchy Add more tools for traversing hierarchies (#15627) 2024-10-07 15:24:57 +00:00
bevy_image Add Image methods for easy access to a pixel's color (#10392) 2024-10-07 14:38:41 +00:00
bevy_input Revert "Have EntityCommands methods consume self for easier chaining" (#15523) 2024-10-02 12:47:26 +00:00
bevy_internal Inverse bevy_render bevy_winit dependency and move cursor to bevy_winit (#15649) 2024-10-06 18:25:50 +00:00
bevy_log Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_macro_utils Modify derive_label to support no_std environments (#15465) 2024-09-27 20:23:26 +00:00
bevy_math Add most common interpolations (#15675) 2024-10-07 15:56:06 +00:00
bevy_mesh Split out bevy_mesh from bevy_render (#15666) 2024-10-06 14:18:11 +00:00
bevy_mikktspace Add no_std support to bevy_mikktspace (#15528) 2024-09-30 18:17:03 +00:00
bevy_pbr Fix a system ordering issue with motion blur for skinned meshes. (#15693) 2024-10-07 16:33:15 +00:00
bevy_picking Migrate bevy picking (#15690) 2024-10-07 16:26:37 +00:00
bevy_ptr Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_reflect Documentation for variadics (#15387) 2024-10-02 12:48:36 +00:00
bevy_remote Allow World::entity family of functions to take multiple entities and get multiple references back (#15614) 2024-10-07 15:21:40 +00:00
bevy_render Deprecate get_or_spawn (#15652) 2024-10-07 16:08:22 +00:00
bevy_scene Allow World::entity family of functions to take multiple entities and get multiple references back (#15614) 2024-10-07 15:21:40 +00:00
bevy_sprite Split out bevy_mesh from bevy_render (#15666) 2024-10-06 14:18:11 +00:00
bevy_state Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_tasks bump async-channel to 2.3.0 (#15497) 2024-09-28 19:21:59 +00:00
bevy_text Fix text measurement when multiple font sizes are present (#15669) 2024-10-05 22:46:37 +00:00
bevy_time Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_transform Allow World::entity family of functions to take multiple entities and get multiple references back (#15614) 2024-10-07 15:21:40 +00:00
bevy_ui Deprecate get_or_spawn (#15652) 2024-10-07 16:08:22 +00:00
bevy_utils Minor fixes for bevy_utils in no_std (#15463) 2024-10-04 19:25:49 +00:00
bevy_window Fix bevy_window and bevy_winit readme badges (#15637) 2024-10-04 00:38:49 +00:00
bevy_winit Inverse bevy_render bevy_winit dependency and move cursor to bevy_winit (#15649) 2024-10-06 18:25:50 +00:00