bevy/crates/bevy_a11y/src/lib.rs
Derick M 0ac495f7f4
Remove accesskit re-export from bevy_a11y (#16257)
# Objective

- Fixes #16235 

## Solution

- Both Bevy and AccessKit export a `Node` struct, to reduce confusion
Bevy will no longer re-export `AccessKit` from `bevy_a11y`

## Testing

- Tested locally

## Migration Guide

```diff
# main.rs
--    use bevy_a11y::{
--        accesskit::{Node, Rect, Role},
--        AccessibilityNode,
--    };
++    use bevy_a11y::AccessibilityNode;
++    use accesskit::{Node, Rect, Role};

# Cargo.toml
++    accesskit = "0.17"
```

- Users will need to add `accesskit = "0.17"` to the dependencies
section of their `Cargo.toml` file and update their `accesskit` use
statements to come directly from the external crate instead of
`bevy_a11y`.
- Make sure to keep the versions of `accesskit` aligned with the
versions Bevy uses.
2024-11-08 21:01:16 +00:00

126 lines
3.9 KiB
Rust

#![forbid(unsafe_code)]
#![cfg_attr(docsrs, feature(doc_auto_cfg))]
#![doc(
html_logo_url = "https://bevyengine.org/assets/icon.png",
html_favicon_url = "https://bevyengine.org/assets/icon.png"
)]
//! Accessibility for Bevy
//!
//! As of Bevy version 0.15 `accesskit` is no longer re-exported from this crate.
//!
//! If you need to use `accesskit`, you will need to add it as a separate dependency in your `Cargo.toml`.
//!
//! Make sure to use the same version of `accesskit` as Bevy.
extern crate alloc;
use alloc::sync::Arc;
use core::sync::atomic::{AtomicBool, Ordering};
use accesskit::Node;
use bevy_app::Plugin;
use bevy_derive::{Deref, DerefMut};
use bevy_ecs::{
prelude::{Component, Entity, Event, ReflectResource},
schedule::SystemSet,
system::Resource,
};
use bevy_reflect::{std_traits::ReflectDefault, Reflect};
/// Wrapper struct for [`accesskit::ActionRequest`]. Required to allow it to be used as an `Event`.
#[derive(Event, Deref, DerefMut)]
pub struct ActionRequest(pub accesskit::ActionRequest);
/// Resource that tracks whether an assistive technology has requested
/// accessibility information.
///
/// Useful if a third-party plugin needs to conditionally integrate with
/// `AccessKit`
#[derive(Resource, Default, Clone, Debug, Deref, DerefMut)]
pub struct AccessibilityRequested(Arc<AtomicBool>);
impl AccessibilityRequested {
/// Returns `true` if an access technology is active and accessibility tree
/// updates should be sent.
pub fn get(&self) -> bool {
self.load(Ordering::SeqCst)
}
/// Sets whether accessibility updates were requested by an access technology.
pub fn set(&self, value: bool) {
self.store(value, Ordering::SeqCst);
}
}
/// Resource whose value determines whether the accessibility tree is updated
/// via the ECS.
///
/// Set to `false` in cases where an external GUI library is sending
/// accessibility updates instead. Without this, the external library and ECS
/// will generate conflicting updates.
#[derive(Resource, Clone, Debug, Deref, DerefMut)]
pub struct ManageAccessibilityUpdates(bool);
impl Default for ManageAccessibilityUpdates {
fn default() -> Self {
Self(true)
}
}
impl ManageAccessibilityUpdates {
/// Returns `true` if the ECS should update the accessibility tree.
pub fn get(&self) -> bool {
self.0
}
/// Sets whether the ECS should update the accessibility tree.
pub fn set(&mut self, value: bool) {
self.0 = value;
}
}
/// Component to wrap a [`accesskit::Node`], representing this entity to the platform's
/// accessibility API.
///
/// If an entity has a parent, and that parent also has an `AccessibilityNode`,
/// the entity's node will be a child of the parent's node.
///
/// If the entity doesn't have a parent, or if the immediate parent doesn't have
/// an `AccessibilityNode`, its node will be an immediate child of the primary window.
#[derive(Component, Clone, Deref, DerefMut)]
pub struct AccessibilityNode(pub Node);
impl From<Node> for AccessibilityNode {
fn from(node: Node) -> Self {
Self(node)
}
}
/// Resource representing which entity has keyboard focus, if any.
#[derive(Resource, Default, Deref, DerefMut, Reflect)]
#[reflect(Resource, Default)]
pub struct Focus(pub Option<Entity>);
/// Set enum for the systems relating to accessibility
#[derive(Debug, Hash, PartialEq, Eq, Clone, SystemSet)]
pub enum AccessibilitySystem {
/// Update the accessibility tree
Update,
}
/// Plugin managing non-GUI aspects of integrating with accessibility APIs.
#[derive(Default)]
pub struct AccessibilityPlugin;
impl Plugin for AccessibilityPlugin {
fn build(&self, app: &mut bevy_app::App) {
app.register_type::<Focus>();
app.init_resource::<AccessibilityRequested>()
.init_resource::<ManageAccessibilityUpdates>()
.init_resource::<Focus>()
.allow_ambiguous_component::<AccessibilityNode>();
}
}