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								animate_shader.rs 
							
						
					 
				 
				
					
						
							
							Deprecate shapes in bevy_render::mesh::shape ( #11773 ) 
						
					 
				 
				2024-02-08 18:01:34 +00:00  
		
			
			
			
			
				
					
						
							
								array_texture.rs 
							
						
					 
				 
				
					
						
							
							Removed Into<AssedId<T>> for Handle<T> as mentioned in  #12600  ( #12655 ) 
						
					 
				 
				2024-03-22 20:26:12 +00:00  
		
			
			
			
			
				
					
						
							
								compute_shader_game_of_life.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								custom_vertex_attribute.rs 
							
						
					 
				 
				
					
						
							
							Intern mesh vertex buffer layouts so that we don't have to compare them over and over. ( #12216 ) 
						
					 
				 
				2024-03-01 20:56:21 +00:00  
		
			
			
			
			
				
					
						
							
								extended_material.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								fallback_image.rs 
							
						
					 
				 
				
					
						
							
							Deprecate shapes in bevy_render::mesh::shape ( #11773 ) 
						
					 
				 
				2024-02-08 18:01:34 +00:00  
		
			
			
			
			
				
					
						
							
								post_processing.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								shader_defs.rs 
							
						
					 
				 
				
					
						
							
							Intern mesh vertex buffer layouts so that we don't have to compare them over and over. ( #12216 ) 
						
					 
				 
				2024-03-01 20:56:21 +00:00  
		
			
			
			
			
				
					
						
							
								shader_instancing.rs 
							
						
					 
				 
				
					
						
							
							Intern mesh vertex buffer layouts so that we don't have to compare them over and over. ( #12216 ) 
						
					 
				 
				2024-03-01 20:56:21 +00:00  
		
			
			
			
			
				
					
						
							
								shader_material_2d.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								shader_material_glsl.rs 
							
						
					 
				 
				
					
						
							
							Intern mesh vertex buffer layouts so that we don't have to compare them over and over. ( #12216 ) 
						
					 
				 
				2024-03-01 20:56:21 +00:00  
		
			
			
			
			
				
					
						
							
								shader_material_screenspace_texture.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								shader_material.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								shader_prepass.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								texture_binding_array.rs 
							
						
					 
				 
				
					
						
							
							Deprecate shapes in bevy_render::mesh::shape ( #11773 ) 
						
					 
				 
				2024-02-08 18:01:34 +00:00