bevy/crates
Nathan Ward 0b67084e10 [assets] fix Assets being set as 'changed' each frame (#2280)
## Objective
- Fixes: #2275 
- `Assets` were being flagged as 'changed' each frame regardless of if the assets were actually being updated. 

## Solution
- Only have `Assets` change detection be triggered when the collection is actually modified. 
- This includes utilizing `ResMut` further down the stack instead of a `&mut Assets` directly.
2021-06-02 02:30:14 +00:00
..
bevy_app Add inline documentation to bevy code (#1404) 2021-05-06 02:26:54 +00:00
bevy_asset [assets] fix Assets being set as 'changed' each frame (#2280) 2021-06-02 02:30:14 +00:00
bevy_audio Update rodio requirement from 0.13 to 0.14 (#2244) 2021-05-29 01:08:58 +00:00
bevy_core use bytemuck crate instead of Byteable trait (#2183) 2021-05-17 22:29:10 +00:00
bevy_derive Use bevy_reflect as path in case of no direct references (#1875) 2021-05-19 19:03:36 +00:00
bevy_diagnostic fix diagnostic length for asset count (#2165) 2021-05-14 19:31:36 +00:00
bevy_dylib Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_dynamic_plugin Various cleanups (#2046) 2021-05-01 20:07:06 +00:00
bevy_ecs [assets] fix Assets being set as 'changed' each frame (#2280) 2021-06-02 02:30:14 +00:00
bevy_gilrs Release 0.5.0 (#1835) 2021-04-06 18:48:48 +00:00
bevy_gltf Update glam (0.15.1) and hexasphere (3.4) (#2199) 2021-05-18 18:56:15 +00:00
bevy_input Hide re-exported docs (#1985) 2021-04-27 18:29:33 +00:00
bevy_internal Hide re-exported docs (#1985) 2021-04-27 18:29:33 +00:00
bevy_log Hide re-exported docs (#1985) 2021-04-27 18:29:33 +00:00
bevy_macro_utils Use bevy_reflect as path in case of no direct references (#1875) 2021-05-19 19:03:36 +00:00
bevy_math Update glam (0.15.1) and hexasphere (3.4) (#2199) 2021-05-18 18:56:15 +00:00
bevy_pbr Fix PBR regression for unlit materials (#2197) 2021-05-17 22:45:07 +00:00
bevy_reflect Use bevy_reflect as path in case of no direct references (#1875) 2021-05-19 19:03:36 +00:00
bevy_render Refactor ResMut/Mut/ReflectMut to remove duplicated code (#2217) 2021-05-30 19:29:31 +00:00
bevy_scene Hide re-exported docs (#1985) 2021-04-27 18:29:33 +00:00
bevy_sprite use bytemuck crate instead of Byteable trait (#2183) 2021-05-17 22:29:10 +00:00
bevy_tasks Various cleanups (#2046) 2021-05-01 20:07:06 +00:00
bevy_text Allows a number of clippy lints and fixes 2 (#1999) 2021-05-14 20:37:32 +00:00
bevy_transform drop overwritten component data on double insert (#2227) 2021-05-30 20:15:40 +00:00
bevy_ui Allows a number of clippy lints and fixes 2 (#1999) 2021-05-14 20:37:32 +00:00
bevy_utils EnumVariantMeta derive (#1972) 2021-04-21 23:46:54 +00:00
bevy_wgpu Allows a number of clippy lints and fixes 2 (#1999) 2021-05-14 20:37:32 +00:00
bevy_window Adds an alias mouse position -> cursor position (#2038) 2021-04-28 21:26:47 +00:00
bevy_winit Bump winit to 0.25 (#2186) 2021-05-18 18:36:36 +00:00