 6d6bc2a8b4
			
		
	
	
		6d6bc2a8b4
		
	
	
	
	
		
			
			This is extracted out of eb8f973646476b4a4926ba644a77e2b3a5772159 and includes some additional changes to remove all references to AppBuilder and fix examples that still used App::build() instead of App::new(). In addition I didn't extract the sub app feature as it isn't ready yet. You can use `git diff --diff-filter=M eb8f973646476b4a4926ba644a77e2b3a5772159` to find all differences in this PR. The `--diff-filtered=M` filters all files added in the original commit but not in this commit away. Co-Authored-By: Carter Anderson <mcanders1@gmail.com>
		
			
				
	
	
		
			29 lines
		
	
	
		
			757 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			29 lines
		
	
	
		
			757 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| 
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| fn main() {
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|     App::new()
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|         .add_plugins(DefaultPlugins)
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|         .add_startup_system(setup)
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|         .run();
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| }
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| 
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| fn setup(
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|     mut commands: Commands,
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|     asset_server: Res<AssetServer>,
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|     mut materials: ResMut<Assets<ColorMaterial>>,
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| ) {
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|     let texture_handle = asset_server.load("branding/icon.png");
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|     commands.spawn_bundle(OrthographicCameraBundle::new_2d());
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|     commands.spawn_bundle(SpriteBundle {
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|         material: materials.add(texture_handle.into()),
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|         sprite: Sprite {
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|             // Flip the logo to the left
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|             flip_x: true,
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|             // And don't flip it upside-down ( the default )
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|             flip_y: false,
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|             ..Default::default()
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|         },
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|         ..Default::default()
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|     });
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| }
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