See commit message.
I noticed I couldn't use `globals.time` when using `Material2d`.
I copied the solution from
|
||
|---|---|---|
| .. | ||
| mesh2d | ||
| render | ||
| bundle.rs | ||
| collide_aabb.rs | ||
| dynamic_texture_atlas_builder.rs | ||
| lib.rs | ||
| sprite.rs | ||
| texture_atlas_builder.rs | ||
| texture_atlas.rs | ||