
# Objective - Fixes #12712 ## Solution - Move the `float_ord.rs` file to `bevy_math` - Change any `bevy_utils::FloatOrd` statements to `bevy_math::FloatOrd` --- ## Changelog - Moved `FloatOrd` from `bevy_utils` to `bevy_math` ## Migration Guide - References to `bevy_utils::FloatOrd` should be changed to `bevy_math::FloatOrd`
168 lines
5.4 KiB
Rust
168 lines
5.4 KiB
Rust
use crate::{error::TextError, Font, FontAtlas};
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use ab_glyph::{GlyphId, OutlinedGlyph, Point};
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use bevy_asset::{AssetEvent, AssetId};
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use bevy_asset::{Assets, Handle};
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use bevy_ecs::prelude::*;
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use bevy_math::{FloatOrd, UVec2};
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use bevy_reflect::Reflect;
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use bevy_render::texture::Image;
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use bevy_sprite::TextureAtlasLayout;
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use bevy_utils::HashMap;
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type FontSizeKey = FloatOrd;
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#[derive(Default, Resource)]
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pub struct FontAtlasSets {
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// PERF: in theory this could be optimized with Assets storage ... consider making some fast "simple" AssetMap
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pub(crate) sets: HashMap<AssetId<Font>, FontAtlasSet>,
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}
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impl FontAtlasSets {
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pub fn get(&self, id: impl Into<AssetId<Font>>) -> Option<&FontAtlasSet> {
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let id: AssetId<Font> = id.into();
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self.sets.get(&id)
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}
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}
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pub fn remove_dropped_font_atlas_sets(
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mut font_atlas_sets: ResMut<FontAtlasSets>,
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mut font_events: EventReader<AssetEvent<Font>>,
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) {
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// Clean up font atlas sets for removed fonts
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for event in font_events.read() {
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if let AssetEvent::Removed { id } = event {
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font_atlas_sets.sets.remove(id);
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}
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}
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}
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pub struct FontAtlasSet {
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font_atlases: HashMap<FontSizeKey, Vec<FontAtlas>>,
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}
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#[derive(Debug, Clone, Reflect)]
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pub struct GlyphAtlasInfo {
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pub texture_atlas: Handle<TextureAtlasLayout>,
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pub texture: Handle<Image>,
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pub glyph_index: usize,
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}
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impl Default for FontAtlasSet {
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fn default() -> Self {
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FontAtlasSet {
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font_atlases: HashMap::with_capacity_and_hasher(1, Default::default()),
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}
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}
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}
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impl FontAtlasSet {
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pub fn iter(&self) -> impl Iterator<Item = (&FontSizeKey, &Vec<FontAtlas>)> {
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self.font_atlases.iter()
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}
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pub fn has_glyph(&self, glyph_id: GlyphId, glyph_position: Point, font_size: f32) -> bool {
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self.font_atlases
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.get(&FloatOrd(font_size))
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.map_or(false, |font_atlas| {
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font_atlas
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.iter()
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.any(|atlas| atlas.has_glyph(glyph_id, glyph_position.into()))
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})
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}
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pub fn add_glyph_to_atlas(
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&mut self,
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texture_atlases: &mut Assets<TextureAtlasLayout>,
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textures: &mut Assets<Image>,
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outlined_glyph: OutlinedGlyph,
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) -> Result<GlyphAtlasInfo, TextError> {
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let glyph = outlined_glyph.glyph();
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let glyph_id = glyph.id;
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let glyph_position = glyph.position;
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let font_size = glyph.scale.y;
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let font_atlases = self
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.font_atlases
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.entry(FloatOrd(font_size))
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.or_insert_with(|| vec![FontAtlas::new(textures, texture_atlases, UVec2::splat(512))]);
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let glyph_texture = Font::get_outlined_glyph_texture(outlined_glyph);
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let add_char_to_font_atlas = |atlas: &mut FontAtlas| -> bool {
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atlas.add_glyph(
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textures,
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texture_atlases,
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glyph_id,
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glyph_position.into(),
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&glyph_texture,
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)
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};
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if !font_atlases.iter_mut().any(add_char_to_font_atlas) {
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// Find the largest dimension of the glyph, either its width or its height
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let glyph_max_size: u32 = glyph_texture
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.texture_descriptor
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.size
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.height
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.max(glyph_texture.width());
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// Pick the higher of 512 or the smallest power of 2 greater than glyph_max_size
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let containing = (1u32 << (32 - glyph_max_size.leading_zeros())).max(512);
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font_atlases.push(FontAtlas::new(
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textures,
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texture_atlases,
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UVec2::splat(containing),
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));
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if !font_atlases.last_mut().unwrap().add_glyph(
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textures,
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texture_atlases,
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glyph_id,
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glyph_position.into(),
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&glyph_texture,
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) {
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return Err(TextError::FailedToAddGlyph(glyph_id));
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}
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}
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Ok(self
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.get_glyph_atlas_info(font_size, glyph_id, glyph_position)
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.unwrap())
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}
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pub fn get_glyph_atlas_info(
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&mut self,
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font_size: f32,
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glyph_id: GlyphId,
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position: Point,
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) -> Option<GlyphAtlasInfo> {
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self.font_atlases
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.get(&FloatOrd(font_size))
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.and_then(|font_atlases| {
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font_atlases
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.iter()
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.find_map(|atlas| {
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atlas
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.get_glyph_index(glyph_id, position.into())
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.map(|glyph_index| {
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(
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glyph_index,
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atlas.texture_atlas.clone_weak(),
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atlas.texture.clone_weak(),
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)
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})
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})
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.map(|(glyph_index, texture_atlas, texture)| GlyphAtlasInfo {
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texture_atlas,
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texture,
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glyph_index,
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})
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})
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}
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/// Returns the number of font atlases in this set
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pub fn len(&self) -> usize {
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self.font_atlases.len()
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}
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/// Returns `true` if the font atlas set contains no elements
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pub fn is_empty(&self) -> bool {
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self.font_atlases.is_empty()
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}
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}
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