|  b21c69c60e # Objective - Add ways to control how audio is played ## Solution - playing a sound will return a (weak) handle to an asset that can be used to control playback - if the asset is dropped, it will detach the sink (same behaviour as now) | ||
|---|---|---|
| .. | ||
| audio_output.rs | ||
| audio_source.rs | ||
| audio.rs | ||
| lib.rs | ||