# Objective The goal of `bevy_platform_support` is to provide a set of platform agnostic APIs, alongside platform-specific functionality. This is a high traffic crate (providing things like HashMap and Instant). Especially in light of https://github.com/bevyengine/bevy/discussions/18799, it deserves a friendlier / shorter name. Given that it hasn't had a full release yet, getting this change in before Bevy 0.16 makes sense. ## Solution - Rename `bevy_platform_support` to `bevy_platform`. |
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| .. | ||
| animate_shader.rs | ||
| array_texture.rs | ||
| automatic_instancing.rs | ||
| compute_shader_game_of_life.rs | ||
| custom_phase_item.rs | ||
| custom_post_processing.rs | ||
| custom_render_phase.rs | ||
| custom_shader_instancing.rs | ||
| custom_vertex_attribute.rs | ||
| extended_material_bindless.rs | ||
| extended_material.rs | ||
| fallback_image.rs | ||
| gpu_readback.rs | ||
| shader_defs.rs | ||
| shader_material_2d.rs | ||
| shader_material_bindless.rs | ||
| shader_material_glsl.rs | ||
| shader_material_screenspace_texture.rs | ||
| shader_material_wesl.rs | ||
| shader_material.rs | ||
| shader_prepass.rs | ||
| specialized_mesh_pipeline.rs | ||
| storage_buffer.rs | ||
| texture_binding_array.rs | ||