.. |
.gitkeep
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Add basic release content tagging workflow (#18568)
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2025-03-27 17:46:39 +00:00 |
bevy_solari.md
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bevy_solari ReSTIR DI (#19790)
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2025-06-29 19:01:32 +00:00 |
bevy_ui_render_crate.md
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bevy_ui_render crate (#18703)
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2025-07-03 23:36:35 +00:00 |
entity-spawn-ticks.md
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Fix EntityMeta.spawned_or_despawned unsoundness (#19350)
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2025-05-27 22:45:07 +00:00 |
event_split.md
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Event Split: Event , EntityEvent , and BufferedEvent (#19647)
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2025-06-15 16:46:34 +00:00 |
feathers.md
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Feathers toggle switches. (#19928)
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2025-07-03 01:09:31 +00:00 |
frame_time_graph.md
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Add frame_time graph to fps_overlay v2 (#19277)
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2025-07-09 16:59:21 +00:00 |
headless-widgets.md
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SliderPrecision component (#20032)
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2025-07-09 20:06:58 +00:00 |
hot_patching.md
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Hot patching systems with subsecond (#19309)
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2025-06-03 21:12:38 +00:00 |
key_buttoninput.md
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Add support for ButtonInput<Key> (#19684)
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2025-06-18 20:15:03 +00:00 |
log-diagnostics-state-public.md
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Expose LogDiagnosticsState (#19323)
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2025-05-23 20:56:36 +00:00 |
observer_overhaul.md
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Observer trigger refactor (#19935)
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2025-07-04 16:27:21 +00:00 |
render_startup.md
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Add release notes and a migration guide for RenderStartup . (#20024)
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2025-07-09 23:40:42 +00:00 |
scene-type-crates.md
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Add a release note for scene types refactor (#20051)
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2025-07-11 07:34:06 +00:00 |
specialized_ui_transform.md
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Specialized UI transform (#16615)
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2025-06-09 19:05:49 +00:00 |
system_set_naming_convention.md
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Adopt consistent FooSystems naming convention for system sets (#18900)
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2025-05-06 15:18:03 +00:00 |
text-background-colors.md
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Text background colors (#18892)
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2025-05-04 08:18:46 +00:00 |
tilemap-chunk-rendering.md
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Add TilemapChunk rendering (#18866)
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2025-06-23 23:55:10 +00:00 |
ui_gradients.md
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HSL and HSV interpolation for UI gradients (#19992)
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2025-07-07 20:08:51 +00:00 |
viewport-node.md
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Add a viewport UI widget (#17253)
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2025-05-05 22:57:37 +00:00 |