bevy/crates/bevy_pbr/src/light_probe
andriyDev e072625264
Move ExtractInstancesPlugin<EnvironmentMapIds> init to app. (#19867)
# Objective

- This plugin currently does nothing. That's because we add the plugin
to the `RenderApp`. Inside the plugin it then looks for the `RenderApp`
itself, but since it was added **to** the `RenderApp`, it will never
find the `RenderApp`.

## Solution

- Move the plugin into build, and more importantly, add it to the app
not the render_app.
2025-07-01 03:24:41 +00:00
..
environment_map.rs Let query items borrow from query state to avoid needing to clone (#15396) 2025-06-16 21:05:41 +00:00
environment_map.wgsl Introduce support for mixed lighting by allowing lights to opt out of contributing diffuse light to lightmapped objects. (#16761) 2024-12-16 23:48:33 +00:00
irradiance_volume.rs Make IrradianceVolume require LightProbe (and document this). (#19621) 2025-06-13 17:09:31 +00:00
irradiance_volume.wgsl Introduce support for mixed lighting by allowing lights to opt out of contributing diffuse light to lightmapped objects. (#16761) 2024-12-16 23:48:33 +00:00
light_probe.wgsl Implement basic clustered decal projectors. (#17315) 2025-01-26 20:13:39 +00:00
mod.rs Move ExtractInstancesPlugin<EnvironmentMapIds> init to app. (#19867) 2025-07-01 03:24:41 +00:00