# Objective Restore the functionality of sprite atlases in the new renderer. ### **Note:** This PR relies on #2555 ## Solution Mostly just a copy paste of the existing sprite atlas implementation, however I unified the rendering between sprites and atlases. Co-authored-by: Carter Anderson <mcanders1@gmail.com>  | 
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| bevy_core_pipeline | ||
| bevy_gltf2 | ||
| bevy_pbr2 | ||
| bevy_render2 | ||
| bevy_sprite2 | ||