..
camera
Add CameraRenderGraph::set ( #6470 )
2022-11-06 17:14:10 +00:00
color
Correctly use as_hsla_f32 in Add<Color> and AddAssign<Color>, fixes #5543 ( #5546 )
2022-08-17 14:00:10 +00:00
mesh
Allow passing glam
vector types as vertex attributes ( #6442 )
2022-11-04 03:45:17 +00:00
primitives
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_graph
fix nightly clippy warnings ( #6395 )
2022-10-28 21:03:01 +00:00
render_phase
Fix clippy::iter_with_drain
( #6485 )
2022-11-06 01:42:15 +00:00
render_resource
Fix panic when using globals uniform in wasm builds ( #6460 )
2022-11-07 19:44:14 +00:00
renderer
fix nightly clippy warnings ( #6395 )
2022-10-28 21:03:01 +00:00
texture
Use new let-else syntax where possible ( #6463 )
2022-11-04 21:32:09 +00:00
view
Rework ViewTarget to better support post processing ( #6415 )
2022-10-31 20:22:18 +00:00
extract_component.rs
Replace WorldQueryGats
trait with actual gats ( #6319 )
2022-11-03 16:33:05 +00:00
extract_param.rs
Exclusive Systems Now Implement System
. Flexible Exclusive System Params ( #6083 )
2022-09-26 23:57:07 +00:00
extract_resource.rs
Prepare for upcoming rustlang by fixing upcoming clippy warnings ( #6376 )
2022-10-26 19:15:15 +00:00
globals.rs
Fix panic when using globals uniform in wasm builds ( #6460 )
2022-11-07 19:44:14 +00:00
lib.rs
Revert "Show prelude re-exports in docs ( #6448 )" ( #6449 )
2022-11-02 20:40:45 +00:00
rangefinder.rs
Very minor doc formatting changes ( #5287 )
2022-07-12 13:06:16 +00:00
render_asset.rs
Fix clippy::iter_with_drain
( #6485 )
2022-11-06 01:42:15 +00:00
settings.rs
Make Resource
trait opt-in, requiring #[derive(Resource)]
V2 ( #5577 )
2022-08-08 21:36:35 +00:00
spatial_bundle.rs
Add associated constant IDENTITY
to Transform
and friends. ( #5340 )
2022-08-30 22:10:24 +00:00