bevy/crates/bevy_sprite
mgi388 124f8031e3
Remove unnecessary cast in DynamicTextureAtlasBuilder (#16937)
# Summary 

- I started experimenting if `TextureAtlas` and friends can be moved to
`bevy_image`. See
[Discord](https://discord.com/channels/691052431525675048/692572690833473578/1320176054911897642)
thread.
- While doing that, and moving `DynamicTextureAtlasBuilder` to
`bevy_image`, it revealed that `DynamicTextureAtlasBuilder` depends on
`bevy_render::GpuImage`, but we can't have `bevy_image` depend on
`bevy_render`.
- The reason for the dependency is an assertion introduced in [this
PR](https://github.com/bevyengine/bevy/pull/12827/files?show-viewed-files=true&file-filters%5B%5D=#diff-d9afd2170466f4aae340b244bdaa2a80aef58e979268c003878ca6c95860eb37R59).
- [It doesn't seem like there was a specific reason for that
change](https://discord.com/channels/691052431525675048/743663924229963868/1320506862067650580),
so should be safe to change it.
- So instead of the cast, just look up `asset_usage` directly on the
concrete `Image` type.
- Also update the message which referred to a non-existent variable
`atlas_texture_handle` (it was renamed during a subsequent refactor PR).

# Testing

- Checked on Discord if there was any known reason this had to stay like
this.
- CI builds it.
2024-12-24 17:14:06 +00:00
..
src Remove unnecessary cast in DynamicTextureAtlasBuilder (#16937) 2024-12-24 17:14:06 +00:00
Cargo.toml Deny derive_more error feature and replace it with thiserror (#16684) 2024-12-06 17:03:55 +00:00
README.md Add README.md to all crates (#13184) 2024-05-02 18:56:00 +00:00

Bevy Sprite

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