31 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			31 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
 | |
| 
 | |
| /// This example illustrates how to use logs in bevy
 | |
| fn main() {
 | |
|     App::build()
 | |
|         // Uncomment this to override the default log settings:
 | |
|         // .add_resource(bevy::log::LogSettings {
 | |
|         //     level: bevy::log::Level::TRACE,
 | |
|         //     filter: "wgpu=warn,bevy_ecs=info".to_string(),
 | |
|         // })
 | |
|         .add_plugins(DefaultPlugins)
 | |
|         .add_system(log_system)
 | |
|         .run();
 | |
| }
 | |
| 
 | |
| fn log_system() {
 | |
|     // here is how you write new logs at each "log level" (in "least important" to "most important" order)
 | |
|     trace!("very noisy");
 | |
|     debug!("helpful for debugging");
 | |
|     info!("helpful information that is worth printing by default");
 | |
|     warn!("something bad happened that isn't a failure, but thats worth calling out");
 | |
|     error!("something failed");
 | |
| 
 | |
|     // by default, trace and debug logs are ignored because they are "noisy"
 | |
|     // you can control what level is logged by adding the LogSettings resource
 | |
|     // alternatively you can set the log level via the RUST_LOG=LEVEL environment variable
 | |
|     // ex: RUST_LOG=trace, RUST_LOG=info,bevy_ecs=warn
 | |
|     // the format used here is super flexible. check out this documentation for more info:
 | |
|     // https://docs.rs/tracing-subscriber/*/tracing_subscriber/filter/struct.EnvFilter.html
 | |
| }
 | 
