 32d88c7d23
			
		
	
	
		32d88c7d23
		
	
	
	
	
		
			
			#3457 adds the `doc_markdown` clippy lint, which checks doc comments to make sure code identifiers are escaped with backticks. This causes a lot of lint errors, so this is one of a number of PR's that will fix those lint errors one crate at a time. This PR fixes lints in the `bevy_asset` crate.
		
			
				
	
	
		
			213 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			6.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use crate::{
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|     path::AssetPath, AssetIo, AssetIoError, AssetMeta, AssetServer, Assets, Handle, HandleId,
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|     RefChangeChannel,
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| };
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| use anyhow::Result;
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| use bevy_ecs::system::{Res, ResMut};
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| use bevy_reflect::{TypeUuid, TypeUuidDynamic};
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| use bevy_tasks::TaskPool;
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| use bevy_utils::{BoxedFuture, HashMap};
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| use crossbeam_channel::{Receiver, Sender};
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| use downcast_rs::{impl_downcast, Downcast};
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| use std::path::Path;
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| 
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| /// A loader for an asset source
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| pub trait AssetLoader: Send + Sync + 'static {
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|     fn load<'a>(
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|         &'a self,
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|         bytes: &'a [u8],
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|         load_context: &'a mut LoadContext,
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|     ) -> BoxedFuture<'a, Result<(), anyhow::Error>>;
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|     fn extensions(&self) -> &[&str];
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| }
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| 
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| pub trait Asset: TypeUuid + AssetDynamic {}
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| 
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| pub trait AssetDynamic: Downcast + TypeUuidDynamic + Send + Sync + 'static {}
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| impl_downcast!(AssetDynamic);
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| 
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| impl<T> Asset for T where T: TypeUuid + AssetDynamic + TypeUuidDynamic {}
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| 
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| impl<T> AssetDynamic for T where T: Send + Sync + 'static + TypeUuidDynamic {}
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| 
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| pub struct LoadedAsset<T: Asset> {
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|     pub(crate) value: Option<T>,
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|     pub(crate) dependencies: Vec<AssetPath<'static>>,
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| }
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| 
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| impl<T: Asset> LoadedAsset<T> {
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|     pub fn new(value: T) -> Self {
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|         Self {
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|             value: Some(value),
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|             dependencies: Vec::new(),
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|         }
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|     }
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| 
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|     pub fn add_dependency(&mut self, asset_path: AssetPath) {
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|         self.dependencies.push(asset_path.to_owned());
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|     }
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| 
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|     pub fn with_dependency(mut self, asset_path: AssetPath) -> Self {
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|         self.add_dependency(asset_path);
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|         self
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|     }
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| 
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|     pub fn with_dependencies(mut self, mut asset_paths: Vec<AssetPath<'static>>) -> Self {
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|         for asset_path in asset_paths.drain(..) {
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|             self.add_dependency(asset_path);
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|         }
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|         self
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|     }
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| }
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| 
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| pub(crate) struct BoxedLoadedAsset {
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|     pub(crate) value: Option<Box<dyn AssetDynamic>>,
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|     pub(crate) dependencies: Vec<AssetPath<'static>>,
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| }
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| 
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| impl<T: Asset> From<LoadedAsset<T>> for BoxedLoadedAsset {
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|     fn from(asset: LoadedAsset<T>) -> Self {
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|         BoxedLoadedAsset {
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|             value: asset
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|                 .value
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|                 .map(|value| Box::new(value) as Box<dyn AssetDynamic>),
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|             dependencies: asset.dependencies,
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|         }
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|     }
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| }
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| 
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| pub struct LoadContext<'a> {
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|     pub(crate) ref_change_channel: &'a RefChangeChannel,
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|     pub(crate) asset_io: &'a dyn AssetIo,
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|     pub(crate) labeled_assets: HashMap<Option<String>, BoxedLoadedAsset>,
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|     pub(crate) path: &'a Path,
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|     pub(crate) version: usize,
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|     pub(crate) task_pool: &'a TaskPool,
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| }
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| 
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| impl<'a> LoadContext<'a> {
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|     pub(crate) fn new(
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|         path: &'a Path,
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|         ref_change_channel: &'a RefChangeChannel,
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|         asset_io: &'a dyn AssetIo,
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|         version: usize,
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|         task_pool: &'a TaskPool,
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|     ) -> Self {
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|         Self {
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|             ref_change_channel,
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|             asset_io,
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|             labeled_assets: Default::default(),
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|             version,
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|             path,
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|             task_pool,
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|         }
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|     }
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| 
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|     pub fn path(&self) -> &Path {
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|         self.path
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|     }
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| 
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|     pub fn has_labeled_asset(&self, label: &str) -> bool {
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|         self.labeled_assets.contains_key(&Some(label.to_string()))
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|     }
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| 
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|     pub fn set_default_asset<T: Asset>(&mut self, asset: LoadedAsset<T>) {
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|         self.labeled_assets.insert(None, asset.into());
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|     }
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| 
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|     pub fn set_labeled_asset<T: Asset>(&mut self, label: &str, asset: LoadedAsset<T>) -> Handle<T> {
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|         assert!(!label.is_empty());
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|         self.labeled_assets
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|             .insert(Some(label.to_string()), asset.into());
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|         self.get_handle(AssetPath::new_ref(self.path(), Some(label)))
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|     }
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| 
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|     pub fn get_handle<I: Into<HandleId>, T: Asset>(&self, id: I) -> Handle<T> {
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|         Handle::strong(id.into(), self.ref_change_channel.sender.clone())
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|     }
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| 
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|     pub async fn read_asset_bytes<P: AsRef<Path>>(&self, path: P) -> Result<Vec<u8>, AssetIoError> {
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|         self.asset_io.load_path(path.as_ref()).await
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|     }
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| 
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|     pub fn get_asset_metas(&self) -> Vec<AssetMeta> {
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|         let mut asset_metas = Vec::new();
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|         for (label, asset) in self.labeled_assets.iter() {
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|             asset_metas.push(AssetMeta {
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|                 dependencies: asset.dependencies.clone(),
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|                 label: label.clone(),
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|                 type_uuid: asset.value.as_ref().unwrap().type_uuid(),
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|             });
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|         }
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|         asset_metas
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|     }
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| 
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|     pub fn task_pool(&self) -> &TaskPool {
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|         self.task_pool
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|     }
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| }
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| 
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| /// The result of loading an asset of type `T`
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| #[derive(Debug)]
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| pub struct AssetResult<T> {
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|     pub asset: Box<T>,
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|     pub id: HandleId,
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|     pub version: usize,
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| }
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| 
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| /// A channel to send and receive [`AssetResult`]s
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| #[derive(Debug)]
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| pub struct AssetLifecycleChannel<T> {
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|     pub sender: Sender<AssetLifecycleEvent<T>>,
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|     pub receiver: Receiver<AssetLifecycleEvent<T>>,
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| }
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| 
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| pub enum AssetLifecycleEvent<T> {
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|     Create(AssetResult<T>),
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|     Free(HandleId),
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| }
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| 
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| pub trait AssetLifecycle: Downcast + Send + Sync + 'static {
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|     fn create_asset(&self, id: HandleId, asset: Box<dyn AssetDynamic>, version: usize);
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|     fn free_asset(&self, id: HandleId);
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| }
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| impl_downcast!(AssetLifecycle);
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| 
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| impl<T: AssetDynamic> AssetLifecycle for AssetLifecycleChannel<T> {
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|     fn create_asset(&self, id: HandleId, asset: Box<dyn AssetDynamic>, version: usize) {
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|         if let Ok(asset) = asset.downcast::<T>() {
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|             self.sender
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|                 .send(AssetLifecycleEvent::Create(AssetResult {
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|                     asset,
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|                     id,
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|                     version,
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|                 }))
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|                 .unwrap()
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|         } else {
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|             panic!(
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|                 "Failed to downcast asset to {}.",
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|                 std::any::type_name::<T>()
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|             );
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|         }
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|     }
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| 
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|     fn free_asset(&self, id: HandleId) {
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|         self.sender.send(AssetLifecycleEvent::Free(id)).unwrap();
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|     }
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| }
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| 
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| impl<T> Default for AssetLifecycleChannel<T> {
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|     fn default() -> Self {
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|         let (sender, receiver) = crossbeam_channel::unbounded();
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|         AssetLifecycleChannel { sender, receiver }
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|     }
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| }
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| 
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| /// Updates the [`Assets`] collection according to the changes queued up by [`AssetServer`].
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| pub fn update_asset_storage_system<T: Asset + AssetDynamic>(
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|     asset_server: Res<AssetServer>,
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|     assets: ResMut<Assets<T>>,
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| ) {
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|     asset_server.update_asset_storage(assets);
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| }
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