bevy/crates/bevy_render/src
ira 13b4a7daaa Add Projection component to prelude. (#5557)
:)

Co-authored-by: Devil Ira <justthecooldude@gmail.com>
2022-08-04 22:09:50 +00:00
..
camera bevy_reflect: Update enum derives (#5473) 2022-08-02 22:40:29 +00:00
color Add docs for arguments of various color functions (#5533) 2022-08-02 00:04:49 +00:00
mesh Improve ergonomics and reduce boilerplate around creating text elements. (#5343) 2022-07-20 14:14:29 +00:00
primitives Very minor doc formatting changes (#5287) 2022-07-12 13:06:16 +00:00
render_graph Camera Driven Rendering (#4745) 2022-06-02 00:12:17 +00:00
render_phase Fix various typos (#5417) 2022-07-21 20:46:54 +00:00
render_resource add a debug label to storage buffers (#5341) 2022-07-28 20:37:49 +00:00
renderer Fix various typos (#5417) 2022-07-21 20:46:54 +00:00
texture Support array / cubemap / cubemap array textures in KTX2 (#5325) 2022-07-30 07:02:58 +00:00
view Revert "Recalculate entity aabbs when meshes change (#4944)" (#5489) 2022-07-29 23:24:39 +00:00
extract_component.rs Visibilty Inheritance, universal ComputedVisibility and RenderLayers support (#5310) 2022-07-15 23:24:42 +00:00
extract_param.rs Make RenderStage::Extract run on the render world (#4402) 2022-07-08 23:56:33 +00:00
extract_resource.rs remove an unused import in release (#5320) 2022-07-14 23:43:57 +00:00
lib.rs Add Projection component to prelude. (#5557) 2022-08-04 22:09:50 +00:00
rangefinder.rs Very minor doc formatting changes (#5287) 2022-07-12 13:06:16 +00:00
render_asset.rs Fix various typos (#5417) 2022-07-21 20:46:54 +00:00
settings.rs Add some docs about lowspec rendering (#5091) 2022-06-25 16:22:28 +00:00
spatial_bundle.rs add a SpatialBundle with visibility and transform components (#5344) 2022-07-18 23:27:30 +00:00