# Objective - prepare bevy_light for split - make struct named better - put it where it belongs ## Solution - do those things ## Testing - 3d_scene, lighting --------- Co-authored-by: Alice Cecile <alice.i.cecile@gmail.com> |
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| src | ||
| Cargo.toml | ||
| LICENSE-APACHE | ||
| LICENSE-MIT | ||
| README.md | ||