# Objective - Fixes #12255 Still needs confirming what the consequences are from having camera viewport nodes live on the root of the taffy tree. ## Solution To fix calculating the layouts for UI nodes we need to cleanup the children previously set whenever `TargetCamera` is updated. This also maintains a list of taffy camera nodes and cleans them up when removed. --- ## Changelog Fixed #12255 ## Migration Guide changes affect private structs/members so shouldn't need actions by engine users. |
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| .. | ||
| layout | ||
| render | ||
| widget | ||
| accessibility.rs | ||
| focus.rs | ||
| geometry.rs | ||
| lib.rs | ||
| measurement.rs | ||
| node_bundles.rs | ||
| stack.rs | ||
| texture_slice.rs | ||
| ui_material.rs | ||
| ui_node.rs | ||
| update.rs | ||