bevy/crates/bevy_sprite/src/tilemap_chunk
atlv 5fabb5343d
use wgpu TextureDataOrder (#19829)
# Objective

- Fixes #19140

## Solution

- Use TextureDataOrder

## Testing

- ran some examples that use ktx2 textures, they look fine
2025-06-27 06:57:29 +00:00
..
mod.rs use wgpu TextureDataOrder (#19829) 2025-06-27 06:57:29 +00:00
tilemap_chunk_material.rs TilemapChunk cleanup (#19795) 2025-06-24 22:25:59 +00:00
tilemap_chunk_material.wgsl