bevy/crates/bevy_render/src
Zicklag cfba7312ef Reflect Default for ComputedVisibility and Handle<T> (#6187)
# Objective

- Reflecting `Default` is required for scripts to create `Reflect` types at runtime with no static type information.
- Reflecting `Default` on `Handle<T>` and `ComputedVisibility` should allow scripts from `bevy_mod_js_scripting` to actually spawn sprites from scratch, without needing any hand-holding from the host-game.

## Solution

- Derive `ReflectDefault` for `Handle<T>` and `ComputedVisiblity`.

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## Changelog

> This section is optional. If this was a trivial fix, or has no externally-visible impact, you can delete this section.

- The `Default` trait is now reflected for `Handle<T>` and `ComputedVisibility`
2022-10-06 19:31:47 +00:00
..
camera Add Camera::viewport_to_world (#6126) 2022-10-05 22:16:26 +00:00
color Correctly use as_hsla_f32 in Add<Color> and AddAssign<Color>, fixes #5543 (#5546) 2022-08-17 14:00:10 +00:00
mesh add Debug, Copy, Clone derives to Circle (#6009) 2022-09-18 02:03:10 +00:00
primitives Very minor doc formatting changes (#5287) 2022-07-12 13:06:16 +00:00
render_graph fix: grammar and typo fixes in rendergraph docs (#5710) 2022-08-16 20:46:46 +00:00
render_phase remove copyless (#6100) 2022-09-27 18:11:40 +00:00
render_resource log pipeline cache errors earlier (#6115) 2022-09-28 04:04:55 +00:00
renderer Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
texture Add TextureFormat::Rg16Unorm support for Image and derive Resource for SpecializedComputePipelines (#5991) 2022-09-15 15:57:04 +00:00
view Reflect Default for ComputedVisibility and Handle<T> (#6187) 2022-10-06 19:31:47 +00:00
extract_component.rs Implement IntoIterator for &Extract<P> (#6025) 2022-09-20 00:29:10 +00:00
extract_param.rs Exclusive Systems Now Implement System. Flexible Exclusive System Params (#6083) 2022-09-26 23:57:07 +00:00
extract_resource.rs remove an unused import in release (#5320) 2022-07-14 23:43:57 +00:00
globals.rs add globals to mesh view bind group (#5409) 2022-09-28 04:20:27 +00:00
lib.rs add globals to mesh view bind group (#5409) 2022-09-28 04:20:27 +00:00
rangefinder.rs Very minor doc formatting changes (#5287) 2022-07-12 13:06:16 +00:00
render_asset.rs Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
settings.rs Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
spatial_bundle.rs Add associated constant IDENTITY to Transform and friends. (#5340) 2022-08-30 22:10:24 +00:00