bevy/examples/shader
IceSentry f119d9df8e Add DrawFunctionsInternals::id() (#6745)
# Objective

- Every usage of `DrawFunctionsInternals::get_id()` was followed by a `.unwrap()`. which just adds boilerplate.

## Solution

- Introduce a fallible version of `DrawFunctionsInternals::get_id()` and use it where possible.
- I also took the opportunity to improve the error message a little in the case where it fails.

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## Changelog

- Added `DrawFunctionsInternals::id()`
2022-11-28 13:54:13 +00:00
..
animate_shader.rs
array_texture.rs
compute_shader_game_of_life.rs
custom_vertex_attribute.rs
post_processing.rs
shader_defs.rs
shader_instancing.rs
shader_material_glsl.rs
shader_material_screenspace_texture.rs
shader_material.rs