bevy/crates/bevy_sprite/src
Robbie Davenport 4aabe983ec
Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258)
switch to ahash for HashMaps and HashSets via a new bevy_utils crate
2020-08-28 17:08:51 -07:00
..
render Fix sprite clipping at same depth (#385) 2020-08-28 16:45:54 -07:00
collide_aabb.rs create bevy_math crate and move math types there 2020-07-16 17:11:52 -07:00
color_material.rs render: simplify imports and cleanup prelude 2020-07-16 18:26:21 -07:00
dynamic_texture_atlas_builder.rs render: add atlas padding support to work around MSAA artifacts, disable MSAA by default 2020-07-30 14:38:13 -07:00
entity.rs Some examples of documentation (#338) 2020-08-24 17:57:10 -07:00
lib.rs app: rename AppPlugin to Plugin 2020-08-07 20:22:17 -07:00
rect.rs render: simplify imports and cleanup prelude 2020-07-16 18:26:21 -07:00
sprite.rs Revert "ecs: remove &mut requirement on query iterators" 2020-07-21 20:12:15 -07:00
texture_atlas_builder.rs Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258) 2020-08-28 17:08:51 -07:00
texture_atlas.rs Switch usage of std HashMap/HashSet default hasher, to aHash algo (#258) 2020-08-28 17:08:51 -07:00