bevy/crates
thepackett 182c21dc58
AssetPath source parse fix (#11543)
# Objective


Fixes #11533 


When `AssetPath`s are created from a string type, they are parsed into
an `AssetSource`, a `Path`, and a `Label`.
The current method of parsing has some unnecessary quirks:

- The presence of a `:` character is assumed to be the start of an asset
source indicator.
- This is not necessarily true. There are valid uses of a `:` character
in an asset path, for example an http source's port such as
`localhost:80`.
- If there are multiple instances of `://`, the last one is assumed to
be the asset source deliminator.
- This has some unexpected behavior. Even in a fully formed path, such
as `http://localhost:80`, the `:` between `localhost` and `80` is
assumed to be the start of an asset source, causing an error since it
does not form the full sequence `://`.


## Solution
Changes the `AssetPath`'s `parse_internal` method to be more permissive.
- Only the exact sequence `://` is taken to be the asset source
deliminator, and only the first one if there are multiple.
- As a consequence, it is no longer possible to detect a malformed asset
source deliminator, and so the corresponding error was removed.
2024-01-26 21:23:06 +00:00
..
bevy_a11y resolve all internal ambiguities (#10411) 2024-01-09 19:08:15 +00:00
bevy_animation Skip alloc when updating animation path cache (#11330) 2024-01-13 19:33:11 +00:00
bevy_app Rename Schedule::name to Schedule::label (#11531) 2024-01-25 19:13:23 +00:00
bevy_asset AssetPath source parse fix (#11543) 2024-01-26 21:23:06 +00:00
bevy_audio Optional override for global spatial scale (#10419) 2024-01-25 16:29:35 +00:00
bevy_core Fix reflected serialization/deserialization on Name component (#11447) 2024-01-21 18:04:13 +00:00
bevy_core_pipeline Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_derive Reexport winit::platform::android::activity::* in bevy_winit (#11011) 2023-12-19 20:15:03 +00:00
bevy_diagnostic Replace DiagnosticId by DiagnosticPath (#9266) 2024-01-20 15:42:51 +00:00
bevy_dylib Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_dynamic_plugin Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_ecs Rename Schedule::name to Schedule::label (#11531) 2024-01-25 19:13:23 +00:00
bevy_ecs_compile_fail_tests Dynamic queries and builder API (#9774) 2024-01-16 19:16:49 +00:00
bevy_encase_derive Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
bevy_gilrs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00
bevy_gizmos Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_gltf Use glam for computing gLTF node transform (#11361) 2024-01-16 14:33:19 +00:00
bevy_hierarchy refactor: Simplify lifetimes for Commands and related types (#11445) 2024-01-22 15:35:42 +00:00
bevy_input Fix cyclic dep (#11523) 2024-01-25 17:44:32 +00:00
bevy_internal Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_log move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419) 2024-01-19 06:07:41 +00:00
bevy_macro_utils Bump toml_edit in build-template-pages tool (#11342) 2024-01-16 05:23:18 +00:00
bevy_macros_compile_fail_tests Standardize toml format with taplo (#10594) 2023-11-21 01:04:14 +00:00
bevy_math Add new constructors for Circle and Sphere (#11526) 2024-01-26 16:00:59 +00:00
bevy_mikktspace Update glam, encase and hexasphere (#11082) 2024-01-08 22:58:45 +00:00
bevy_pbr Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_ptr Simplify equality assertions (#10988) 2023-12-16 23:58:41 +00:00
bevy_reflect Remove TypeUuid (#11497) 2024-01-25 16:16:58 +00:00
bevy_reflect_compile_fail_tests Remove TypeUuid (#11497) 2024-01-25 16:16:58 +00:00
bevy_render Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_scene Add ReflectFromWorld and replace the FromWorld requirement on ReflectComponent and ReflectBundle with FromReflect (#9623) 2024-01-19 16:08:57 +00:00
bevy_sprite Fix bug where Sprite::rect was ignored (#11480) 2024-01-26 20:48:41 +00:00
bevy_tasks Fix wrong transmuted type in TaskPool::scope_with_executor_inner (#11455) 2024-01-21 18:08:45 +00:00
bevy_text Texture Atlas rework (#5103) 2024-01-16 13:59:08 +00:00
bevy_time Add paused run condition (#11313) 2024-01-12 22:18:57 +00:00
bevy_transform refactor: Simplify lifetimes for Commands and related types (#11445) 2024-01-22 15:35:42 +00:00
bevy_ui UI and unloaded assets: don't filter out nodes with an unloaded image (#11205) 2024-01-24 22:15:43 +00:00
bevy_utils move once from bevy_log to bevy_utils, to allow for it's use in bevy_ecs (#11419) 2024-01-19 06:07:41 +00:00
bevy_window Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
bevy_winit Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00