# Objective - make lights usable without bevy_render ## Solution - make a new crate for lights to live in ## Testing - 3d_scene, lighting, volumetric_fog, ssr, transmission, pcss, light_textures Note: no breaking changes because of re-exports, except for light textures, which were introduced this cycle so it doesn't matter anyways |
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| .. | ||
| src | ||
| asset-source-website.patch | ||
| Cargo.toml | ||
| disable-audio.patch | ||
| extra-window-resized-events.patch | ||
| fixed-window-position.patch | ||
| reduce-light-cluster-config.patch | ||
| remove-desktop-app-mode.patch | ||
| window-settings-wasm.patch | ||