bevy/crates/bevy_pbr/src
Patrick Walton 0a1d60f3b0
Fix a system ordering issue with motion blur for skinned meshes. (#15693)
Currently, it's possible for the `collect_meshes_for_gpu_building`
system to run after `set_mesh_motion_vector_flags`. This will cause
those motion vector flags to be overwritten, which will cause the shader
to ignore the motion vectors for skinned meshes, which will cause
graphical artifacts.

This patch corrects the issue by forcing `set_mesh_motion_vector_flags`
to run after `collect_meshes_for_gpu_building`.
2024-10-07 16:33:15 +00:00
..
cluster Deprecate get_or_spawn (#15652) 2024-10-07 16:08:22 +00:00
deferred Fix deferred rendering (#15656) 2024-10-04 22:51:23 +00:00
light Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
light_probe Deprecate get_or_spawn (#15652) 2024-10-07 16:08:22 +00:00
lightmap Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
meshlet Fix Mesh allocator bug and reduce Mesh data copies by two (#15566) 2024-10-01 17:15:57 +00:00
prepass Deprecate get_or_spawn (#15652) 2024-10-07 16:08:22 +00:00
render Fix a system ordering issue with motion blur for skinned meshes. (#15693) 2024-10-07 16:33:15 +00:00
ssao Deprecate get_or_spawn (#15652) 2024-10-07 16:08:22 +00:00
ssr Migrate motion blur, TAA, SSAO, and SSR to required components (#15572) 2024-10-01 22:45:31 +00:00
volumetric_fog Deprecate get_or_spawn (#15652) 2024-10-07 16:08:22 +00:00
bundle.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
extended_material.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
fog.rs Migrate cameras to required components (#15641) 2024-10-05 01:59:52 +00:00
lib.rs Fix deferred rendering (#15656) 2024-10-04 22:51:23 +00:00
material.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
mesh_material.rs Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
parallax.rs bevy_reflect: FromReflect Ergonomics Implementation (#6056) 2023-06-29 01:31:34 +00:00
pbr_material.rs Simpler lint fixes: makes ci lints work but disables a lint for now (#15376) 2024-09-24 11:42:59 +00:00
wireframe.rs Revert "Have EntityCommands methods consume self for easier chaining" (#15523) 2024-10-02 12:47:26 +00:00