# Objective `Commands::spawn_empty` docs say that it queues a command to spawn an entity, but it doesn't. It immediately reserves an `Entity` to be spawned at the next flush point, which is possible because `Entities::reserve_entity()` takes `&self` and no components are added yet. ## Solution Fix docs. |
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| .. | ||
| commands | ||
| adapter_system.rs | ||
| builder.rs | ||
| combinator.rs | ||
| exclusive_function_system.rs | ||
| exclusive_system_param.rs | ||
| function_system.rs | ||
| mod.rs | ||
| observer_system.rs | ||
| query.rs | ||
| system_name.rs | ||
| system_param.rs | ||
| system_registry.rs | ||
| system.rs | ||