bevy/crates/bevy_ecs/src/component/tick.rs
2025-07-15 19:36:04 +02:00

200 lines
7.2 KiB
Rust

use bevy_ecs_macros::BroadcastEvent;
use bevy_ptr::UnsafeCellDeref;
#[cfg(feature = "bevy_reflect")]
use bevy_reflect::Reflect;
use core::cell::UnsafeCell;
use crate::change_detection::MAX_CHANGE_AGE;
/// A value that tracks when a system ran relative to other systems.
/// This is used to power change detection.
///
/// *Note* that a system that hasn't been run yet has a `Tick` of 0.
#[derive(Copy, Clone, Default, Debug, Eq, Hash, PartialEq)]
#[cfg_attr(
feature = "bevy_reflect",
derive(Reflect),
reflect(Debug, Hash, PartialEq, Clone)
)]
pub struct Tick {
tick: u32,
}
impl Tick {
/// The maximum relative age for a change tick.
/// The value of this is equal to [`MAX_CHANGE_AGE`].
///
/// Since change detection will not work for any ticks older than this,
/// ticks are periodically scanned to ensure their relative values are below this.
pub const MAX: Self = Self::new(MAX_CHANGE_AGE);
/// Creates a new [`Tick`] wrapping the given value.
#[inline]
pub const fn new(tick: u32) -> Self {
Self { tick }
}
/// Gets the value of this change tick.
#[inline]
pub const fn get(self) -> u32 {
self.tick
}
/// Sets the value of this change tick.
#[inline]
pub fn set(&mut self, tick: u32) {
self.tick = tick;
}
/// Returns `true` if this `Tick` occurred since the system's `last_run`.
///
/// `this_run` is the current tick of the system, used as a reference to help deal with wraparound.
#[inline]
pub fn is_newer_than(self, last_run: Tick, this_run: Tick) -> bool {
// This works even with wraparound because the world tick (`this_run`) is always "newer" than
// `last_run` and `self.tick`, and we scan periodically to clamp `ComponentTicks` values
// so they never get older than `u32::MAX` (the difference would overflow).
//
// The clamp here ensures determinism (since scans could differ between app runs).
let ticks_since_insert = this_run.relative_to(self).tick.min(MAX_CHANGE_AGE);
let ticks_since_system = this_run.relative_to(last_run).tick.min(MAX_CHANGE_AGE);
ticks_since_system > ticks_since_insert
}
/// Returns a change tick representing the relationship between `self` and `other`.
#[inline]
pub(crate) fn relative_to(self, other: Self) -> Self {
let tick = self.tick.wrapping_sub(other.tick);
Self { tick }
}
/// Wraps this change tick's value if it exceeds [`Tick::MAX`].
///
/// Returns `true` if wrapping was performed. Otherwise, returns `false`.
#[inline]
pub fn check_tick(&mut self, check: CheckChangeTicks) -> bool {
let age = check.present_tick().relative_to(*self);
// This comparison assumes that `age` has not overflowed `u32::MAX` before, which will be true
// so long as this check always runs before that can happen.
if age.get() > Self::MAX.get() {
*self = check.present_tick().relative_to(Self::MAX);
true
} else {
false
}
}
}
/// A [`BroadcastEvent`] that can be used to maintain [`Tick`]s in custom data structures, enabling to make
/// use of bevy's periodic checks that clamps ticks to a certain range, preventing overflows and thus
/// keeping methods like [`Tick::is_newer_than`] reliably return `false` for ticks that got too old.
///
/// # Example
///
/// Here a schedule is stored in a custom resource. This way the systems in it would not have their change
/// ticks automatically updated via [`World::check_change_ticks`](crate::world::World::check_change_ticks),
/// possibly causing `Tick`-related bugs on long-running apps.
///
/// To fix that, add an observer for this event that calls the schedule's
/// [`Schedule::check_change_ticks`](bevy_ecs::schedule::Schedule::check_change_ticks).
///
/// ```
/// use bevy_ecs::prelude::*;
/// use bevy_ecs::component::CheckChangeTicks;
///
/// #[derive(Resource)]
/// struct CustomSchedule(Schedule);
///
/// # let mut world = World::new();
/// world.add_observer(|check: On<CheckChangeTicks>, mut schedule: ResMut<CustomSchedule>| {
/// schedule.0.check_change_ticks(*check);
/// });
/// ```
#[derive(Debug, Clone, Copy, BroadcastEvent)]
pub struct CheckChangeTicks(pub(crate) Tick);
impl CheckChangeTicks {
/// Get the present `Tick` that other ticks get compared to.
pub fn present_tick(self) -> Tick {
self.0
}
}
/// Interior-mutable access to the [`Tick`]s for a single component or resource.
#[derive(Copy, Clone, Debug)]
pub struct TickCells<'a> {
/// The tick indicating when the value was added to the world.
pub added: &'a UnsafeCell<Tick>,
/// The tick indicating the last time the value was modified.
pub changed: &'a UnsafeCell<Tick>,
}
impl<'a> TickCells<'a> {
/// # Safety
/// All cells contained within must uphold the safety invariants of [`UnsafeCellDeref::read`].
#[inline]
pub(crate) unsafe fn read(&self) -> ComponentTicks {
ComponentTicks {
// SAFETY: The callers uphold the invariants for `read`.
added: unsafe { self.added.read() },
// SAFETY: The callers uphold the invariants for `read`.
changed: unsafe { self.changed.read() },
}
}
}
/// Records when a component or resource was added and when it was last mutably dereferenced (or added).
#[derive(Copy, Clone, Debug)]
#[cfg_attr(feature = "bevy_reflect", derive(Reflect), reflect(Debug, Clone))]
pub struct ComponentTicks {
/// Tick recording the time this component or resource was added.
pub added: Tick,
/// Tick recording the time this component or resource was most recently changed.
pub changed: Tick,
}
impl ComponentTicks {
/// Returns `true` if the component or resource was added after the system last ran
/// (or the system is running for the first time).
#[inline]
pub fn is_added(&self, last_run: Tick, this_run: Tick) -> bool {
self.added.is_newer_than(last_run, this_run)
}
/// Returns `true` if the component or resource was added or mutably dereferenced after the system last ran
/// (or the system is running for the first time).
#[inline]
pub fn is_changed(&self, last_run: Tick, this_run: Tick) -> bool {
self.changed.is_newer_than(last_run, this_run)
}
/// Creates a new instance with the same change tick for `added` and `changed`.
pub fn new(change_tick: Tick) -> Self {
Self {
added: change_tick,
changed: change_tick,
}
}
/// Manually sets the change tick.
///
/// This is normally done automatically via the [`DerefMut`](core::ops::DerefMut) implementation
/// on [`Mut<T>`](crate::change_detection::Mut), [`ResMut<T>`](crate::change_detection::ResMut), etc.
/// However, components and resources that make use of interior mutability might require manual updates.
///
/// # Example
/// ```no_run
/// # use bevy_ecs::{world::World, component::ComponentTicks};
/// let world: World = unimplemented!();
/// let component_ticks: ComponentTicks = unimplemented!();
///
/// component_ticks.set_changed(world.read_change_tick());
/// ```
#[inline]
pub fn set_changed(&mut self, change_tick: Tick) {
self.changed = change_tick;
}
}