Examples inconsistently use either `TAU`, `PI`, `FRAC_PI_2` or `FRAC_PI_4`. Often in odd ways and without `use`ing the constants, making it difficult to parse. * Use `PI` to specify angles. * General code-quality improvements. * Fix borked `hierarchy` example. Co-authored-by: devil-ira <justthecooldude@gmail.com> |
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| .. | ||
| mesh2d_manual.rs | ||
| mesh2d_vertex_color_texture.rs | ||
| mesh2d.rs | ||
| move_sprite.rs | ||
| rotation.rs | ||
| shapes.rs | ||
| sprite_flipping.rs | ||
| sprite_sheet.rs | ||
| sprite.rs | ||
| text2d.rs | ||
| texture_atlas.rs | ||
| transparency_2d.rs | ||