![]() # Objective - Resolves #10853 ## Solution - ~~Changed the name of `Input` struct to `PressableInput`.~~ - Changed the name of `Input` struct to `ButtonInput`. ## Migration Guide - Breaking Change: Users need to rename `Input` to `ButtonInput` in their projects. |
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animated_fox.rs | ||
animated_transform.rs | ||
cubic_curve.rs | ||
custom_skinned_mesh.rs | ||
gltf_skinned_mesh.rs | ||
morph_targets.rs |