bevy/crates/bevy_pbr/src
Benjamin Brienen 1b8c1c1242
simplify std::mem references (#15315)
# Objective
- Fixes #15314

## Solution

- Remove unnecessary usings and simplify references to those functions.

## Testing

CI
2024-09-19 21:28:16 +00:00
..
cluster Implement percentage-closer soft shadows (PCSS). (#13497) 2024-09-18 18:07:17 +00:00
deferred Implement percentage-closer soft shadows (PCSS). (#13497) 2024-09-18 18:07:17 +00:00
light Implement percentage-closer soft shadows (PCSS). (#13497) 2024-09-18 18:07:17 +00:00
light_probe Reflect derived traits on all components and resources: bevy_pbr (#15224) 2024-09-15 16:07:30 +00:00
lightmap Pack multiple vertex and index arrays together into growable buffers. (#14257) 2024-07-16 20:33:15 +00:00
meshlet simplify std::mem references (#15315) 2024-09-19 21:28:16 +00:00
prepass Remove unnecessary muts in RenderSet::QueueMeshes (#14953) 2024-08-28 11:38:38 +00:00
render simplify std::mem references (#15315) 2024-09-19 21:28:16 +00:00
ssao Reflect derived traits on all components and resources: bevy_pbr (#15224) 2024-09-15 16:07:30 +00:00
ssr Rename rendering components for improved consistency and clarity (#15035) 2024-09-10 01:11:46 +00:00
volumetric_fog Reflect derived traits on all components and resources: bevy_pbr (#15224) 2024-09-15 16:07:30 +00:00
bundle.rs Reflect derived traits on all components and resources: bevy_pbr (#15224) 2024-09-15 16:07:30 +00:00
extended_material.rs Refactor AsBindGroup to use a associated SystemParam. (#14909) 2024-08-25 20:16:34 +00:00
fog.rs Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
lib.rs Rename rendering components for improved consistency and clarity (#15035) 2024-09-10 01:11:46 +00:00
material.rs Reflect derived traits on all components and resources: bevy_pbr (#15224) 2024-09-15 16:07:30 +00:00
parallax.rs
pbr_material.rs Fix floating point math (#15239) 2024-09-16 23:28:12 +00:00
wireframe.rs Reflect derived traits on all components and resources: bevy_pbr (#15224) 2024-09-15 16:07:30 +00:00