bevy/crates/bevy_render/src/texture
anarelion 94ab84e915
mipmap levels can be 0 and they should be interpreted as 1 (#11767)
# Objective

Loading some textures from the days of yonder give me errors cause the
mipmap level is 0

## Solution

Set a minimum of 1

## Changelog

Make mipmap level at least 1
2024-02-11 22:00:07 +00:00
..
basis.rs Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
compressed_image_saver.rs RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
dds.rs mipmap levels can be 0 and they should be interpreted as 1 (#11767) 2024-02-11 22:00:07 +00:00
exr_texture_loader.rs RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
fallback_image.rs RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
hdr_texture_loader.rs RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
image_loader.rs mipmap levels can be 0 and they should be interpreted as 1 (#11767) 2024-02-11 22:00:07 +00:00
image_texture_conversion.rs RenderAssetPersistencePolicy → RenderAssetUsages (#11399) 2024-01-30 13:22:10 +00:00
image.rs mipmap levels can be 0 and they should be interpreted as 1 (#11767) 2024-02-11 22:00:07 +00:00
ktx2.rs Update to wgpu 0.19 and raw-window-handle 0.6 (#11280) 2024-01-26 18:14:21 +00:00
mod.rs Keep track of when a texture is first cleared (#10325) 2023-12-31 00:37:37 +00:00
texture_attachment.rs Keep track of when a texture is first cleared (#10325) 2023-12-31 00:37:37 +00:00
texture_cache.rs Remove unnecessary path prefixes (#10749) 2023-11-28 23:43:40 +00:00