bevy/crates/bevy_core_pipeline/src
Jakob Hellermann 17ed41d707 implement Reflect for Fxaa (#7527)
# Objective

- public components and resources should implement `Reflect` if possible

## Solution

- derive `Reflect`
2023-02-13 21:55:28 +00:00
..
bloom Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
core_2d Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
core_3d Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
fullscreen_vertex_shader separate tonemapping and upscaling passes (#3425) 2022-10-26 20:13:59 +00:00
fxaa implement Reflect for Fxaa (#7527) 2023-02-13 21:55:28 +00:00
prepass bevy_core_pipeline: Fix prepass sort orders (#7539) 2023-02-07 11:31:35 +00:00
tonemapping Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
upscaling Migrate engine to Schedule v3 (#7267) 2023-02-06 02:04:50 +00:00
clear_color.rs Make Resource trait opt-in, requiring #[derive(Resource)] V2 (#5577) 2022-08-08 21:36:35 +00:00
lib.rs Add depth and normal prepass (#6284) 2023-01-19 22:11:13 +00:00