bevy/crates/bevy_app/src/ci_testing.rs
François d868d07d0b run some examples on CI using swiftshader (#1826)
From suggestion from Godot workflows: https://github.com/bevyengine/bevy/issues/1730#issuecomment-810321110

* Add a feature `bevy_debug` that will make Bevy read a debug config file to setup some debug systems
  * Currently, only one that will exit after x frames
  * Could add option to dump screen to image file once that's possible
* Add a job in CI workflow that will run a few examples using [`swiftshader`](https://github.com/google/swiftshader)
  * This job takes around 13 minutes, so doesn't add to global CI duration

|example|number of frames|duration|
|-|-|-|
|`alien_cake_addict`|300|1:50|
|`breakout`|1800|0:44|
|`contributors`|1800|0:43|
|`load_gltf`|300|2:37|
|`scene`|1800|0:44|
2021-04-14 21:40:36 +00:00

39 lines
1.2 KiB
Rust

use serde::Deserialize;
use crate::{app::AppExit, AppBuilder};
use bevy_ecs::system::IntoSystem;
/// Configuration for automated testing on CI
#[derive(Deserialize)]
pub struct CiTestingConfig {
/// Number of frames after wich Bevy should exit
pub exit_after: Option<u32>,
}
fn ci_testing_exit_after(
mut current_frame: bevy_ecs::prelude::Local<u32>,
ci_testing_config: bevy_ecs::prelude::Res<CiTestingConfig>,
mut app_exit_events: crate::EventWriter<AppExit>,
) {
if let Some(exit_after) = ci_testing_config.exit_after {
if *current_frame > exit_after {
app_exit_events.send(AppExit);
}
}
*current_frame += 1;
}
pub(crate) fn setup_app(app_builder: &mut AppBuilder) -> &mut AppBuilder {
let filename =
std::env::var("CI_TESTING_CONFIG").unwrap_or_else(|_| "ci_testing_config.ron".to_string());
let config: CiTestingConfig = ron::from_str(
&std::fs::read_to_string(filename).expect("error reading CI testing configuration file"),
)
.expect("error deserializing CI testing configuration file");
app_builder
.insert_resource(config)
.add_system(ci_testing_exit_after.system());
app_builder
}