bevy/crates/bevy_sprite/src
Torstein Grindvik 4788315fd0
Use as_image_copy where possible (#10733)
# Objective

`wgpu` has a helper method `texture.as_image_copy()` for a common
pattern when making a default-like `ImageCopyTexture` from a texture.

This is used in various places in Bevy for texture copy operations, but
it was not used where `write_texture` is called.

## Solution

- Replace struct `ImageCopyTexture` initialization with
`texture.as_image_copy()` where appropriate

Signed-off-by: Torstein Grindvik <torstein.grindvik@muybridge.com>
Co-authored-by: Torstein Grindvik <torstein.grindvik@muybridge.com>
2023-11-26 19:24:32 +00:00
..
mesh2d Use as_image_copy where possible (#10733) 2023-11-26 19:24:32 +00:00
render Use as_image_copy where possible (#10733) 2023-11-26 19:24:32 +00:00
bundle.rs Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00
collide_aabb.rs Update docs to reflect that the shallowest and not the deepest penetr… (#8473) 2023-04-23 19:41:21 +00:00
dynamic_texture_atlas_builder.rs Replace all usages of texture_descritor.size.* with the helper methods (#10227) 2023-10-23 20:49:02 +00:00
lib.rs Add [lints] table, fix adding #![allow(clippy::type_complexity)] everywhere (#10011) 2023-11-18 20:58:48 +00:00
sprite.rs Add PartialEq to Anchor (#10424) 2023-11-07 08:36:10 +00:00
texture_atlas_builder.rs Replace all usages of texture_descritor.size.* with the helper methods (#10227) 2023-10-23 20:49:02 +00:00
texture_atlas.rs Bevy Asset V2 (#8624) 2023-09-07 02:07:27 +00:00