![]() # Objective `wgpu` has a helper method `texture.as_image_copy()` for a common pattern when making a default-like `ImageCopyTexture` from a texture. This is used in various places in Bevy for texture copy operations, but it was not used where `write_texture` is called. ## Solution - Replace struct `ImageCopyTexture` initialization with `texture.as_image_copy()` where appropriate Signed-off-by: Torstein Grindvik <torstein.grindvik@muybridge.com> Co-authored-by: Torstein Grindvik <torstein.grindvik@muybridge.com> |
||
---|---|---|
.. | ||
mesh2d | ||
render | ||
bundle.rs | ||
collide_aabb.rs | ||
dynamic_texture_atlas_builder.rs | ||
lib.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |