![]() # Objective `extract_2d_sprite` still uses `spawn_empty()`, replace with `spawn(TemporaryRenderEntity)` . |
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src | ||
Cargo.toml | ||
README.md |
![]() # Objective `extract_2d_sprite` still uses `spawn_empty()`, replace with `spawn(TemporaryRenderEntity)` . |
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---|---|---|
.. | ||
src | ||
Cargo.toml | ||
README.md |