36 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			Rust
		
	
	
	
	
	
| use bevy::prelude::*;
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| 
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| /// This example illustrates how to customize the default window settings
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| fn main() {
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|     App::build()
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|         .add_resource(WindowDescriptor {
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|             title: "I am a window!".to_string(),
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|             width: 500.,
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|             height: 300.,
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|             vsync: true,
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|             ..Default::default()
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|         })
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|         .add_plugins(DefaultPlugins)
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|         .add_system(change_title.system())
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|         .add_system(toggle_cursor.system())
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|         .run();
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| }
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| 
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| /// This system will then change the title during execution
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| fn change_title(time: Res<Time>, mut windows: ResMut<Windows>) {
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|     let window = windows.get_primary_mut().unwrap();
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|     window.set_title(format!(
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|         "Seconds since startup: {}",
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|         time.seconds_since_startup().round()
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|     ));
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| }
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| 
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| /// This system toggles the cursor's visibility when the space bar is pressed
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| fn toggle_cursor(input: Res<Input<KeyCode>>, mut windows: ResMut<Windows>) {
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|     let window = windows.get_primary_mut().unwrap();
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|     if input.just_pressed(KeyCode::Space) {
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|         window.set_cursor_lock_mode(!window.cursor_locked());
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|         window.set_cursor_visibility(!window.cursor_visible());
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|     }
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| }
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