
# Objective - Fixes #16892 ## Solution - Removed `TypeRegistryPlugin` (`Name` is now automatically registered with a default `App`) - Moved `TaskPoolPlugin` to `bevy_app` - Moved `FrameCountPlugin` to `bevy_diagnostic` - Deleted now-empty `bevy_core` ## Testing - CI ## Migration Guide - `TypeRegistryPlugin` no longer exists. If you can't use a default `App` but still need `Name` registered, do so manually with `app.register_type::<Name>()`. - References to `TaskPoolPlugin` and associated types will need to import it from `bevy_app` instead of `bevy_core` - References to `FrameCountPlugin` and associated types will need to import it from `bevy_diagnostic` instead of `bevy_core` ## Notes This strategy was agreed upon by Cart and several other members in [Discord](https://discord.com/channels/691052431525675048/692572690833473578/1319137218312278077).
45 lines
1.6 KiB
Rust
45 lines
1.6 KiB
Rust
use crate::{Diagnostic, DiagnosticPath, Diagnostics, FrameCount, RegisterDiagnostic};
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use bevy_app::prelude::*;
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use bevy_ecs::prelude::*;
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use bevy_time::{Real, Time};
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/// Adds "frame time" diagnostic to an App, specifically "frame time", "fps" and "frame count"
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///
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/// # See also
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///
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/// [`LogDiagnosticsPlugin`](crate::LogDiagnosticsPlugin) to output diagnostics to the console.
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#[derive(Default)]
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pub struct FrameTimeDiagnosticsPlugin;
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impl Plugin for FrameTimeDiagnosticsPlugin {
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fn build(&self, app: &mut App) {
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app.register_diagnostic(Diagnostic::new(Self::FRAME_TIME).with_suffix("ms"))
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.register_diagnostic(Diagnostic::new(Self::FPS))
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.register_diagnostic(Diagnostic::new(Self::FRAME_COUNT).with_smoothing_factor(0.0))
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.add_systems(Update, Self::diagnostic_system);
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}
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}
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impl FrameTimeDiagnosticsPlugin {
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pub const FPS: DiagnosticPath = DiagnosticPath::const_new("fps");
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pub const FRAME_COUNT: DiagnosticPath = DiagnosticPath::const_new("frame_count");
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pub const FRAME_TIME: DiagnosticPath = DiagnosticPath::const_new("frame_time");
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pub fn diagnostic_system(
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mut diagnostics: Diagnostics,
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time: Res<Time<Real>>,
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frame_count: Res<FrameCount>,
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) {
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diagnostics.add_measurement(&Self::FRAME_COUNT, || frame_count.0 as f64);
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let delta_seconds = time.delta_secs_f64();
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if delta_seconds == 0.0 {
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return;
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}
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diagnostics.add_measurement(&Self::FRAME_TIME, || delta_seconds * 1000.0);
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diagnostics.add_measurement(&Self::FPS, || 1.0 / delta_seconds);
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}
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}
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