..
bevy_a11y
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_animation
Fix animations resetting after repeat count ( #10540 )
2023-11-29 16:42:51 -08:00
bevy_app
Wait until FixedUpdate
can see events before dropping them ( #10077 )
2023-11-29 16:55:21 -08:00
bevy_asset
Print precise and correct watch warnings (and only when necessary) ( #10787 )
2023-11-29 17:03:15 -08:00
bevy_audio
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_core
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_core_pipeline
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_derive
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_diagnostic
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_dylib
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_dynamic_plugin
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_ecs
fix insert_reflect
panic caused by clone_value
( #10627 )
2023-11-29 17:02:53 -08:00
bevy_ecs_compile_fail_tests
Updates for rust 1.73 ( #10035 )
2023-10-06 00:31:10 +00:00
bevy_encase_derive
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_gilrs
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_gizmos
Fix float precision issue in the gizmo shader ( #10408 )
2023-11-29 16:44:26 -08:00
bevy_gltf
Fix GLTF scene dependencies and make full scene renders predictable ( #10745 )
2023-11-29 17:02:28 -08:00
bevy_hierarchy
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_input
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_internal
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_log
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_macro_utils
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_macros_compile_fail_tests
bevy_derive: Fix #[deref]
breaking other attributes ( #9551 )
2023-08-28 17:36:18 +00:00
bevy_math
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_mikktspace
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_pbr
Ensure instance_index push constant is always used in prepass.wgsl ( #10706 )
2023-11-29 17:03:03 -08:00
bevy_ptr
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_reflect
Fix nested generics in Reflect derive ( #10791 )
2023-11-29 17:03:36 -08:00
bevy_reflect_compile_fail_tests
Fix nested generics in Reflect derive ( #10791 )
2023-11-29 17:03:36 -08:00
bevy_render
Fix shader import hot reloading on windows ( #10502 )
2023-11-29 16:41:02 -08:00
bevy_scene
Use handles for queued scenes in SceneSpawner ( #10619 )
2023-11-29 16:52:11 -08:00
bevy_sprite
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_tasks
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_text
Improved Text Rendering ( #10537 )
2023-11-29 16:44:14 -08:00
bevy_time
Wait until FixedUpdate
can see events before dropping them ( #10077 )
2023-11-29 16:55:21 -08:00
bevy_transform
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_ui
Fix typo in resolve_outlines_system ( #10730 )
2023-11-29 16:53:56 -08:00
bevy_utils
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_window
Release 0.12 ( #10362 )
2023-11-04 17:24:23 +00:00
bevy_winit
don't run update before window creation in winit ( #10741 )
2023-11-29 16:54:08 -08:00