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										deferred
									
								 
							
						
					 
				 
				
					
						
							
							Implement percentage-closer filtering (PCF) for point lights. ( #12910 ) 
						
					 
				 
				2024-04-10 20:16:08 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										light
									
								 
							
						
					 
				 
				
					
						
							
							Implement visibility ranges, also known as hierarchical levels of detail (HLODs). ( #12916 ) 
						
					 
				 
				2024-05-03 00:11:35 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										light_probe
									
								 
							
						
					 
				 
				
					
						
							
							Implement clearcoat per the Filament and the KHR_materials_clearcoat specifications. ( #13031 ) 
						
					 
				 
				2024-05-05 22:57:05 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										lightmap
									
								 
							
						
					 
				 
				
					
						
							
							Generate MeshUniforms on the GPU via compute shader where available. ( #12773 ) 
						
					 
				 
				2024-04-10 05:33:32 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										meshlet
									
								 
							
						
					 
				 
				
					
						
							
							Meshlet remove per-cluster data upload ( #13125 ) 
						
					 
				 
				2024-05-04 19:56:19 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										prepass
									
								 
							
						
					 
				 
				
					
						
							
							Meshlet LOD-compatible two-pass occlusion culling ( #12898 ) 
						
					 
				 
				2024-04-28 05:30:20 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										render
									
								 
							
						
					 
				 
				
					
						
							
							Extract mesh view layouts logic ( #13266 ) 
						
					 
				 
				2024-05-07 06:46:41 +00:00  
		
			
			
			
			
				
					
						
							
								
								
									
									
									
										ssao
									
								 
							
						
					 
				 
				
					
						
							
							move wgsl color operations from bevy_pbr to bevy_render ( #13209 ) 
						
					 
				 
				2024-05-04 10:30:23 +00:00  
		
			
			
			
			
				
					
						
							
								bundle.rs 
							
						
					 
				 
				
					
						
							
							Implement clone for most bundles. ( #12993 ) 
						
					 
				 
				2024-04-16 16:37:09 +00:00  
		
			
			
			
			
				
					
						
							
								extended_material.rs 
							
						
					 
				 
				
					
						
							
							Add missing Default impl to ExtendedMaterial. ( #13008 ) 
						
					 
				 
				2024-04-18 12:57:14 +00:00  
		
			
			
			
			
				
					
						
							
								fog.rs 
							
						
					 
				 
				
					
						
							
							Migrate from LegacyColor to bevy_color::Color ( #12163 ) 
						
					 
				 
				2024-02-29 19:35:12 +00:00  
		
			
			
			
			
				
					
						
							
								lib.rs 
							
						
					 
				 
				
					
						
							
							Fix CameraProjection panic and improve CameraProjectionPlugin ( #11808 ) 
						
					 
				 
				2024-04-26 23:52:09 +00:00  
		
			
			
			
			
				
					
						
							
								material.rs 
							
						
					 
				 
				
					
						
							
							Implement visibility ranges, also known as hierarchical levels of detail (HLODs). ( #12916 ) 
						
					 
				 
				2024-05-03 00:11:35 +00:00  
		
			
			
			
			
				
					
						
							
								parallax.rs 
							
						
					 
				 
				
					
						
							
							bevy_reflect: FromReflect Ergonomics Implementation ( #6056 ) 
						
					 
				 
				2023-06-29 01:31:34 +00:00  
		
			
			
			
			
				
					
						
							
								pbr_material.rs 
							
						
					 
				 
				
					
						
							
							Implement clearcoat per the Filament and the KHR_materials_clearcoat specifications. ( #13031 ) 
						
					 
				 
				2024-05-05 22:57:05 +00:00  
		
			
			
			
			
				
					
						
							
								wireframe.rs 
							
						
					 
				 
				
					
						
							
							Use WireframeColor to override global color ( #13034 ) 
						
					 
				 
				2024-04-20 13:59:12 +00:00