![]() # Objective - Allow not only inserting `Data` into `EmbeddedAssetRegistry` and `Dir` in turn but now also removing it again. - This way when used to embed asset data from *somewhere* but not load it using the conventional means via `AssetServer` (which I observed takes ownership of the `Data`) the `Data` does not need to stay in memory of the `EmbeddedAssetRegistry` throughout the lifetime of the application. ## Solution - added the `remove_asset` functions in `EmbeddedAssetRegistry` and `Dir` ## Testing - added a module unittest - does this require changes if build with feature `embedded_watcher`? |
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.. | ||
io | ||
processor | ||
server | ||
assets.rs | ||
direct_access_ext.rs | ||
event.rs | ||
folder.rs | ||
handle.rs | ||
id.rs | ||
lib.rs | ||
loader_builders.rs | ||
loader.rs | ||
meta.rs | ||
path.rs | ||
reflect.rs | ||
saver.rs | ||
transformer.rs |