bevy/crates
François Mockers 23b0dd6ffd
move ANDROID_APP to bevy_window (#15585)
# Objective

- Remove dependency in bevy_asset to bevy_winit
- First step for #15565 

## Solution

- the static `ANDROID_APP` and the `android_activity` reexport are now
in `bevy_window`

## Migration Guide

If you use the `android_activity` reexport from
`bevy::winit::android_activity`, it is now in
`bevy:🪟:android_activity`. Same for the `ANDROID_APP` static
2024-10-02 03:01:06 +00:00
..
bevy_a11y Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_animation Migrate scenes to required components (#15579) 2024-10-01 22:42:11 +00:00
bevy_app Runtime required components (#15458) 2024-09-30 19:20:16 +00:00
bevy_asset move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00
bevy_audio Migrate audio to required components (#15573) 2024-10-01 22:43:29 +00:00
bevy_color Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_core Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_core_pipeline Migrate motion blur, TAA, SSAO, and SSR to required components (#15572) 2024-10-01 22:45:31 +00:00
bevy_derive move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00
bevy_dev_tools Simplified ui_stack_system (#9889) 2024-09-30 18:43:57 +00:00
bevy_diagnostic Runtime required components (#15458) 2024-09-30 19:20:16 +00:00
bevy_dylib Generate links to definition in source code pages on docs.rs and dev-docs.bevyengine.org (#12965) 2024-07-29 23:10:16 +00:00
bevy_ecs Make SystemIdMarker reflect-able (#15556) 2024-10-01 22:46:44 +00:00
bevy_encase_derive Update `glam to 0.29, encase` to 0.10. (#15249) 2024-09-23 19:44:02 +00:00
bevy_gilrs Implement gamepads as entities (#12770) 2024-09-27 20:07:20 +00:00
bevy_gizmos The Cooler 'Retain Rendering World' (#15320) 2024-09-30 18:51:43 +00:00
bevy_gltf Migrate scenes to required components (#15579) 2024-10-01 22:42:11 +00:00
bevy_hierarchy Add VisitEntities for generic and reflectable Entity iteration (#15425) 2024-09-30 17:32:03 +00:00
bevy_input Fix window spawning triggering ButtonInput<KeyCode>::just_pressed/just_released (#12372) 2024-09-30 18:24:36 +00:00
bevy_internal Add features to switch NativeActivity and GameActivity usage (#12095) 2024-10-01 22:23:48 +00:00
bevy_log Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_macro_utils Modify derive_label to support no_std environments (#15465) 2024-09-27 20:23:26 +00:00
bevy_math Curve-based animation (#15434) 2024-09-30 19:56:55 +00:00
bevy_mikktspace Add no_std support to bevy_mikktspace (#15528) 2024-09-30 18:17:03 +00:00
bevy_pbr Migrate motion blur, TAA, SSAO, and SSR to required components (#15572) 2024-10-01 22:45:31 +00:00
bevy_picking Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_ptr Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_reflect bevy_reflect: Add DeserializeWithRegistry and SerializeWithRegistry (#8611) 2024-10-02 01:54:32 +00:00
bevy_remote Include errors along side successful components in BRP bevy/get method (#15516) 2024-10-02 02:26:01 +00:00
bevy_render Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
bevy_scene Migrate scenes to required components (#15579) 2024-10-01 22:42:11 +00:00
bevy_sprite Migrate meshes and materials to required components (#15524) 2024-10-01 21:33:17 +00:00
bevy_state Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_tasks bump async-channel to 2.3.0 (#15497) 2024-09-28 19:21:59 +00:00
bevy_text Refactor TextPipeline::update_buffer to accept an interator (#15581) 2024-10-01 23:44:59 +00:00
bevy_time Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_transform Migrate visibility to required components (#15474) 2024-09-27 19:06:16 +00:00
bevy_ui Add UI GhostNode (#15341) 2024-10-02 00:24:28 +00:00
bevy_utils Add core and alloc over std Lints (#15281) 2024-09-27 00:59:59 +00:00
bevy_window move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00
bevy_winit move ANDROID_APP to bevy_window (#15585) 2024-10-02 03:01:06 +00:00