| .. | 
		
		
			
			
			
			
				| asset.rs | Faster MeshletMesh deserialization (#14193) | 2024-07-15 15:06:02 +00:00 | 
		
			
			
			
			
				| copy_material_depth.wgsl |  |  | 
		
			
			
			
			
				| cull_clusters.wgsl | Fix incorrect computation of mips for cluster occlusion lookup (#14042) | 2024-06-27 05:57:01 +00:00 | 
		
			
			
			
			
				| downsample_depth.wgsl | Meshlet single pass depth downsampling (SPD) (#13003) | 2024-06-03 12:41:14 +00:00 | 
		
			
			
			
			
				| dummy_visibility_buffer_resolve.wgsl |  |  | 
		
			
			
			
			
				| fill_cluster_buffers.wgsl | Meshlet single pass depth downsampling (SPD) (#13003) | 2024-06-03 12:41:14 +00:00 | 
		
			
			
			
			
				| from_mesh.rs | Faster MeshletMesh deserialization (#14193) | 2024-07-15 15:06:02 +00:00 | 
		
			
			
			
			
				| gpu_scene.rs | Fix the example regressions from packed growable buffers. (#14375) | 2024-07-22 18:55:51 +00:00 | 
		
			
			
			
			
				| material_draw_nodes.rs | Add support for environment map transformation (#14290) | 2024-07-19 15:00:50 +00:00 | 
		
			
			
			
			
				| material_draw_prepare.rs | Fix meshlet interactions with regular shading passes (#13816) | 2024-06-21 19:06:08 +00:00 | 
		
			
			
			
			
				| meshlet_bindings.wgsl | Meshlet remove per-cluster data upload (#13125) | 2024-05-04 19:56:19 +00:00 | 
		
			
			
			
			
				| meshlet_mesh_material.wgsl | Meshlet misc (#13761) | 2024-06-10 13:06:08 +00:00 | 
		
			
			
			
			
				| meshlet_preview.png |  |  | 
		
			
			
			
			
				| mod.rs | Fix common capitalization errors in documentation (#14562) | 2024-07-31 21:16:05 +00:00 | 
		
			
			
			
			
				| persistent_buffer_impls.rs | Meshlet continuous LOD (#12755) | 2024-04-23 21:43:53 +00:00 | 
		
			
			
			
			
				| persistent_buffer.rs |  |  | 
		
			
			
			
			
				| pipelines.rs | Misc meshlet changes (#13705) | 2024-06-06 17:10:07 +00:00 | 
		
			
			
			
			
				| visibility_buffer_raster_node.rs | Meshlet single pass depth downsampling (SPD) (#13003) | 2024-06-03 12:41:14 +00:00 | 
		
			
			
			
			
				| visibility_buffer_raster.wgsl | Normalise matrix naming (#13489) | 2024-06-03 16:56:53 +00:00 | 
		
			
			
			
			
				| visibility_buffer_resolve.wgsl | Fix meshlet vertex attribute interpolation (#13775) | 2024-06-10 20:18:43 +00:00 |