![]() * delegate layout reflection to RenderResourceContext Also: * auto-reflect DynamicBindings * use RenderPipeline::new, update dynamic_bindings linting. * add dynamic binding generation Co-authored-by: Carter Anderson <mcanders1@gmail.com> |
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.. | ||
render | ||
collide_aabb.rs | ||
color_material.rs | ||
dynamic_texture_atlas_builder.rs | ||
entity.rs | ||
lib.rs | ||
rect.rs | ||
sprite.rs | ||
texture_atlas_builder.rs | ||
texture_atlas.rs |