# Objective
`AudioPlayer::<AudioSource>(assets.load("audio.mp3"))` is awkward and
complicated to type because the `AudioSource` generic type cannot be
elided. This is especially annoying because `AudioSource` is used in the
majority of cases. Most users don't need to think about it.
## Solution
Add an `AudioPlayer::new()` function that is hard-coded to
`AudioSource`, allowing `AudioPlayer::new(assets.load("audio.mp3"))`.
Prefer using that in the relevant places.
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|---|---|---|
| .. | ||
| audio_control.rs | ||
| audio.rs | ||
| decodable.rs | ||
| pitch.rs | ||
| soundtrack.rs | ||
| spatial_audio_2d.rs | ||
| spatial_audio_3d.rs | ||