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animate_shader.rs
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array_texture.rs
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automatic_instancing.rs
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Add user supplied mesh tag (#17648)
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2025-02-10 22:38:13 +00:00 |
compute_shader_game_of_life.rs
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Switch most examples to use RenderStartup instead of finish and FromWorld . (#20124)
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2025-07-14 21:56:03 +00:00 |
custom_phase_item.rs
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nuke user specializers
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2025-07-13 21:05:39 -07:00 |
custom_post_processing.rs
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Make render and compute pipeline descriptors defaultable. (#19903)
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2025-07-02 18:47:27 +00:00 |
custom_render_phase.rs
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Switch most examples to use RenderStartup instead of finish and FromWorld . (#20124)
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2025-07-14 21:56:03 +00:00 |
custom_shader_instancing.rs
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Switch most examples to use RenderStartup instead of finish and FromWorld . (#20124)
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2025-07-14 21:56:03 +00:00 |
custom_vertex_attribute.rs
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Type erased materials (#19667)
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2025-06-27 22:57:24 +00:00 |
extended_material_bindless.rs
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Add bindless support back to ExtendedMaterial . (#18025)
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2025-04-09 15:34:44 +00:00 |
extended_material.rs
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Fix the extended_material example on WebGL2 (#18812)
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2025-07-07 19:34:12 +00:00 |
fallback_image.rs
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gpu_readback.rs
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Switch most examples to use RenderStartup instead of finish and FromWorld . (#20124)
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2025-07-14 21:56:03 +00:00 |
shader_defs.rs
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Type erased materials (#19667)
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2025-06-27 22:57:24 +00:00 |
shader_material_2d.rs
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Add alpha mode implementation to shader_material_2d (#16603)
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2025-01-28 05:09:30 +00:00 |
shader_material_bindless.rs
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Use global binding arrays for bindless resources. (#17898)
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2025-02-21 05:55:36 +00:00 |
shader_material_glsl.rs
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Make render and compute pipeline descriptors defaultable. (#19903)
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2025-07-02 18:47:27 +00:00 |
shader_material_screenspace_texture.rs
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shader_material_wesl.rs
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Type erased materials (#19667)
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2025-06-27 22:57:24 +00:00 |
shader_material.rs
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shader_prepass.rs
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Update shader_prepass, testbed_2d, and first_person_view_model examples to use children! macro (#18270)
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2025-03-22 22:35:20 +00:00 |
specialized_mesh_pipeline.rs
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Switch most examples to use RenderStartup instead of finish and FromWorld . (#20124)
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2025-07-14 21:56:03 +00:00 |
storage_buffer.rs
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Add user supplied mesh tag (#17648)
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2025-02-10 22:38:13 +00:00 |
texture_binding_array.rs
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Switch most examples to use RenderStartup instead of finish and FromWorld . (#20124)
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2025-07-14 21:56:03 +00:00 |