# Objective - fix clippy lints early to make sure CI doesn't break when they get promoted to stable - have a noise-free `clippy` experience for nightly users ## Solution - `cargo clippy --fix` - replace `filter_map(|x| x.ok())` with `map_while(|x| x.ok())` to fix potential infinite loop in case of IO error
		
			
				
	
	
		
			24 lines
		
	
	
		
			990 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
			
		
		
	
	
			24 lines
		
	
	
		
			990 B
		
	
	
	
		
			Rust
		
	
	
	
	
	
//! Shows different built-in plugins that logs diagnostics, like frames per second (FPS), to the console.
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use bevy::{
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    diagnostic::{FrameTimeDiagnosticsPlugin, LogDiagnosticsPlugin},
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    prelude::*,
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};
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fn main() {
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    App::new()
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        .add_plugins(DefaultPlugins)
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        // Adds frame time diagnostics
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        .add_plugin(FrameTimeDiagnosticsPlugin)
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        // Adds a system that prints diagnostics to the console
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        .add_plugin(LogDiagnosticsPlugin::default())
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        // Any plugin can register diagnostics
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        // Uncomment this to add an entity count diagnostics:
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        // .add_plugin(bevy::diagnostic::EntityCountDiagnosticsPlugin::default())
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        // Uncomment this to add an asset count diagnostics:
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        // .add_plugin(bevy::asset::diagnostic::AssetCountDiagnosticsPlugin::<Texture>::default())
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        // Uncomment this to add system info diagnostics:
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        // .add_plugin(bevy::diagnostic::SystemInformationDiagnosticsPlugin::default())
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        .run();
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}
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